Tomi1991
Refugee
Dear The Fun Pimps Development Team,
As a player, I would like to provide some feedback regarding the development of 7 Days to Die and its recent updates.
We greatly appreciate the new additions in the "Storm's Brewing" (V2.0/2.1) update, especially the "Dynamic Storms" system. This innovation makes gameplay more exciting and unpredictable, replacing the somewhat monotonous nature of the old fixed Day 7 horde. It's also a positive change that horde events no longer disappear upon exiting or crashing, which enhances the integrity of the challenge.
However, the game's technical state remains a significant concern. We understand that managing a voxel world built on the Unity engine is a complex task, but the poor optimization (FPS fluctuations, high resource demands) and the outdated graphics engine overshadow the gameplay experience. Many feel that the development team is working on an outdated technological foundation, which limits the game's visual and performance potential.
Furthermore, it is extremely frustrating for players that a new world has to be started with every major version update (like V2.0 and the upcoming V2.1). This nullifies a significant amount of invested playtime and effort, contributing to the feeling that the game may never reach a stable, "finished" state.
We hope that future developments will prioritize optimization, and in the long term, perhaps a transition to a more modern engine or at least an improvement in save file compatibility can be realized, which would truly unlock the game's full potential.
Thank you for your hard work!
Sincerely,A dedicated player
As a player, I would like to provide some feedback regarding the development of 7 Days to Die and its recent updates.
We greatly appreciate the new additions in the "Storm's Brewing" (V2.0/2.1) update, especially the "Dynamic Storms" system. This innovation makes gameplay more exciting and unpredictable, replacing the somewhat monotonous nature of the old fixed Day 7 horde. It's also a positive change that horde events no longer disappear upon exiting or crashing, which enhances the integrity of the challenge.
However, the game's technical state remains a significant concern. We understand that managing a voxel world built on the Unity engine is a complex task, but the poor optimization (FPS fluctuations, high resource demands) and the outdated graphics engine overshadow the gameplay experience. Many feel that the development team is working on an outdated technological foundation, which limits the game's visual and performance potential.
Furthermore, it is extremely frustrating for players that a new world has to be started with every major version update (like V2.0 and the upcoming V2.1). This nullifies a significant amount of invested playtime and effort, contributing to the feeling that the game may never reach a stable, "finished" state.
We hope that future developments will prioritize optimization, and in the long term, perhaps a transition to a more modern engine or at least an improvement in save file compatibility can be realized, which would truly unlock the game's full potential.
Thank you for your hard work!
Sincerely,A dedicated player