TheRPGElite
Refugee
Just updated my NON MODDED game to the latest stable version of 2.0 b295 available for 7/9/25. I created a new RANDOM world and whenever I get to the screen where my game is Building Environment (loading things right after clicking Spawn in a Random Spot), the F1 box shows up and I get this endlessly. I play on PC through Steam. I have uninstalled and reinstalled the entire game, cleaned up the game files, and verified the integrity through Steam. Not sure what else to do here. Any help is welcomed.
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException
: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException
: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.MoveByInput () [0x0027c] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.stopMoving () [0x0002a] in <c97b2cb3e84445e394436f40d1db3b23>:0
at PlayerMoveController.Update () [0x000f5] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.Update () [0x00118] in <c97b2cb3e84445e394436f40d1db3b23>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <c97b2cb3e84445e394436f40d1db3b23>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <c97b2cb3e84445e394436f40d1db3b23>:0