Yetis in the desert? Burnt Forest? There goes my theory of TFP trying to theme the biomes....d21 horde in the desert, including a couple yetis
Well, they've themed the biomes, but treat the horde night as a pure gamestage problem. The biome specific things have their own chances, and will then show up anywhere. Had to check as I was hoping I had seen things... but they're there.There goes my theory of TFP trying to theme the biomes
My group had yetis on day 14...in the burnt forest. Normal XP gain, too, so it wasn't like we were power leveling. 4 of us total were on for that blood moon when we went from chilling on a roof to 2 of us on the ground in the middle of a zed ■■■■■■■■■■■ when part of the roof collapsed. We didn't know what happened until we spotted one mid rock toss
Needless to say, denying line of sight from afar is more important than ever
Oh, yeah; we're aware that it's a combined gamestage thing. Just didn't think we were high enough on day 14 to get those. But we also noticed now that regular radiated (green) zeds show up much sooner (we were seeing them before day 14). Spooked one of our regulars because he thought he had fallen hopelessly behind upon spotting one in a POI he was clearing. Had to realize that regular rad zeds are essentially a mid game spawn at this point (or super early in our case for being a MP group).Well compared to SP, MP itself is power leveling no matter which XP ratio you choose as you share XP in a party.
The games stage for horde night is also higher in MP as it is a combo or all players within a certain range even when not in a party (80m i think?). Something like 100% from the first player plus 80% from the second one and so on, caps out at +50% for every player after that iirc. So you will see stronger enemies during blood moons way sooner than in SP.