Grandpa Minion
Scavenger
Ultimately, it boils down to common sense, irrespective of whether it is a single-player or multiplayer scenario.
A pertinent example of this is when solo players persuaded tfp to destroy loot containers containing valuable items after looting it.
The reality is that was a detrimental decision for multiplayer gameplay, as the next player who arrives may wish to access that container but can't since it has been destroyed.
What I am emphasizing is that all the requests I frequently observe from single players should consider the implications for the multiplayer aspect of the game.
A pertinent example of this is when solo players persuaded tfp to destroy loot containers containing valuable items after looting it.
The reality is that was a detrimental decision for multiplayer gameplay, as the next player who arrives may wish to access that container but can't since it has been destroyed.
What I am emphasizing is that all the requests I frequently observe from single players should consider the implications for the multiplayer aspect of the game.
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