New normal and feral types

Sense we are getting new rad Zombies why not new normal and ferals

Normals are teller sign of different skin tone or aoras and eye color

Ferals have glowing eyes and different skin tones

Normals

Harden: coal black skin with red eyes and glowing veins
  • 50% more health
  • 15% more damage
  • 10% slower
Putrid: dark greenish skin, yellow eyes and Flys around them
  • Chance of more sickness such as Dysentery, infection, etc
  • 25% more damage
  • 15% more health
  • Very small chance to spawn zombie bugs
Plauged: blood red skin, red eyes, blood dripping from mouth
  • Increase infection multiplier
  • Bleeding effect
  • 20% more health
  • Healing
  • Only dies to head shots (no headshot Multipliers)
Starving: pale white or Grey with white milky eyes
  • Increase speed to jog speed
  • 10% less health
  • 35% more damage
  • Increase attack speed
Ferals:

Blood feral: bright glowing red eyes and red skin
  • Only dies to headshots (no headshot multiplier)
  • Healing
  • Bleed effect
  • 20% more health
Toxic: Green skin with glowing green eyes and a haze around them
  • Spit toxic acid
  • 10% less health
Starving Ferals: pale skin with glowing blue eyes
  • Increase running speed to nightmare
  • 20% more damage
  • 10% less health
Hardern feral: coal black skin with red eyes
  • 50% increase health
  • 10% damage
  • 10% slower
Fury feral: bright orange eyes and Grey skin
  • 50% more damage
  • Cripple effects
 
Hi I love 7D2D i feel like no game is like it but the only thing is I wish it had more monsters and different types of zombies I really feel like making this game a little bit scarier would REALLY go a long way. Ive even seen some mods like Darkness Falls that have really creative monsters and I just that would really take away the experience for me. Zombies all the time can get.. monotonous and I love zombies lol but monsters would make a more intense experience. I saw 2.0 has new creatures maybe but I don’t want to just shoot more at the zombie.
 
The next release, I believe it's V2, will have new content including more revolting Z's. It should be here on the 16th
Update 2.0 will have the new Frost Claw and Desert Spitter zombies.
June 16 is Experimental 2.0 on Steam. The person you're replying to might be on Console or doesn't play Experimental builds so, will have to wait for the Stable release (June 30, if all goes well).
 
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