Hi folks,
I run a dedicated server on hardware leased from a reliable supplier. I have OS level access and the machine is connected directly to the internet (no NAT). We have been running 7D and other games with up to 30 concurrent players for a few years now. With 7D, we've had SteamNetworking disabled for all our playthoughs.
One of our players has reported trouble staying connected to our 7D servers for more than 10 mins. Both his client log and the server log simply show a LiteNetLib timeout with no further explanation. This has persisted for several months apparently, which means it pertains to more than one fresh install of 7D server. He has uninstalled and reinstalled the 7D client more than once. While he is using wifi locally, his speed tests are excellent, general household internet is OK and I believe he hasn't had any trouble staying connected to our other games e.g. Ark & Conan, nor has he had any trouble connecting to 7D servers run by other people. Just ours!
It's a curious one with no obvious place to point a finger. He asked tonight about disabling LiteNetLib as it was proposed as a solution. However, I'm reluctant to switch to SteamNetworking exclusively for fear of increasing latency for everyone else. So...
Q1. Can a 7D client be directed to use a particular protocol? If so, how? If not, then I'm forced to choose one or the other on the server side
Q2. If I have both protocols active on the server, what will it default to? It's also undesirable for players to connect via SteamNetworking unless they need to.
Thanks!
I run a dedicated server on hardware leased from a reliable supplier. I have OS level access and the machine is connected directly to the internet (no NAT). We have been running 7D and other games with up to 30 concurrent players for a few years now. With 7D, we've had SteamNetworking disabled for all our playthoughs.
One of our players has reported trouble staying connected to our 7D servers for more than 10 mins. Both his client log and the server log simply show a LiteNetLib timeout with no further explanation. This has persisted for several months apparently, which means it pertains to more than one fresh install of 7D server. He has uninstalled and reinstalled the 7D client more than once. While he is using wifi locally, his speed tests are excellent, general household internet is OK and I believe he hasn't had any trouble staying connected to our other games e.g. Ark & Conan, nor has he had any trouble connecting to 7D servers run by other people. Just ours!
It's a curious one with no obvious place to point a finger. He asked tonight about disabling LiteNetLib as it was proposed as a solution. However, I'm reluctant to switch to SteamNetworking exclusively for fear of increasing latency for everyone else. So...
Q1. Can a 7D client be directed to use a particular protocol? If so, how? If not, then I'm forced to choose one or the other on the server side
Q2. If I have both protocols active on the server, what will it default to? It's also undesirable for players to connect via SteamNetworking unless they need to.
Thanks!