zztong's latest activity

  • zztong
    zztong reacted to Max Headroom's post in the thread Lock Picks with Like Like.
    ... should work on locked doors.
  • zztong
    zztong reacted to faatal's post in the thread PC V2.0 Storms Brewing Dev Diary with Like Like.
    Typically we would not pick zombie and bandit blocks in same volume or even POI. We would be in a mode where the POI is one or the...
  • zztong
    zztong reacted to EvilPolygons's post in the thread PC V2.0 Storms Brewing Dev Diary with Like Like.
    As you mentioned with animals, the sleeper volume group setting can be overridden by block properties. The zombie crawler is another...
  • zztong
    zztong reacted to Fritzl's post in the thread Skill Points ? with Like Like.
    progression.xml in /Data/Config <level max_level="300" exp_to_level="10000" experience_multiplier="1.05" skill_points_per_level="1"...
  • zztong
    zztong replied to the thread PC V2.0 Storms Brewing Dev Diary.
    Ah, so like animals, if you put them in a sleeper volume a bandit block will be a bandit. The zombie blocks still use a setting to tell...
  • zztong
    zztong replied to the thread Skill Points ?.
    I regret I don't have time to dig up the config file to change (at work; have a meeting), but yes you can change both the level cap, the...
  • zztong
    zztong replied to the thread PC V2.0 Storms Brewing Dev Diary.
    When making a POI, you can define a "Sleeper Volume" as a location in three dimensions, the type of sleepers to appear, and a range of...
  • zztong
    zztong replied to the thread P.O.I. Idea.
    Yes. There are two types of POIs that you can tag. One is an "entrance" which is a surface POI with cave entrances. The other is an...
  • zztong
    It does take me longer to stealth a POI, though I do enjoy thinking/puzzling my own way through the POI instead of just following the...
  • zztong
    zztong replied to the thread P.O.I. Idea.
    The only project I'm aware of changing RWG code is The Descent as they added caves and entirely underground cave POIs.
  • zztong
    zztong reacted to EvilPolygons's post in the thread P.O.I. Idea with Like Like.
    Yeah, that's what I was getting at. Custom districts within a custom settlement, so that you can limit the possible tiles to only those...
  • zztong
    zztong replied to the thread P.O.I. Idea.
    It's those cases where the University district abuts against something like the Commercial district. Your University Tile doesn't know...
  • zztong
    zztong replied to the thread PC V2.0 Storms Brewing Dev Diary.
    I modded honey to cure 1% for a while. That made honey either a "take it immediately" or "take it to buy a tiny bit of time" or "■■■■...
  • zztong
    This is true, but doesn't have to be so. We don't have to put water in ditches on Tiles, or water in swimming pools. Even if we do, the...
  • zztong
    zztong reacted to Kyoji's post in the thread Well, the jars do get a comeback it seems. with Like Like.
    I don't think jars matter. It was for one designated as representation for everything that changed and two gave value to water on maps...
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