zztong's latest activity

  • zztong
    zztong reacted to 4sheetzngeegles's post in the thread PC V2.3 Experimental with Like Like.
    The reason I thought that was the property, is when the first round of storms was created I was inside a pre-existing sort of metal...
  • zztong
    zztong replied to the thread PC V2.3 Experimental.
    I think I see. You're suggesting that if there's an algorithm computing environmental light based on the player's location, perhaps that...
  • zztong
    zztong replied to the thread Airports.
    But the driveway Parts have a planned amount of content to overwrite, usually 1-3 blocks on the Tile on which a POI is placed. They...
  • zztong
    zztong reacted to EvilPolygons's post in the thread Airports with Like Like.
    Not likely to happen, because vanilla relies on this (sorta kinda) for driveway parts, for example. Driveways were the inspiration for...
  • zztong
    zztong replied to the thread Airports.
    Oh, I see. So the Part won't overwrite anything important because it will extend out over the tile which is blank. I suppose the only...
  • zztong
    zztong reacted to EvilPolygons's post in the thread Airports with Like Like.
    Only if you use a fake tile, which is why I switched it back to using a real (but blank) tile. The runway part extends out over that...
  • zztong
    zztong replied to the thread Airports.
    @EvilPolygons has really run with this and it's been fun to watch. The issue with using a large Part sticking off the end of a Tile is...
  • zztong
    Oh, sorry. I must have overlooked that.
  • zztong
    zztong replied to the thread PC V2.3 Experimental.
    I wish there could be more subtlety. Some POIs have places that make perfect sense to be completely protected. I know I've got storm...
  • zztong
    WiFi? 2.4 does better with distance and penetrating through objects, but I'd go wired for gaming if you have the option. Myself, I...
  • zztong
    Is this data from a source visible to the public? I'm asking because I wonder if there's more data and it would be neat to look.
  • zztong
    zztong reacted to Demonoid74's post in the thread Jars, Dew Collectors, And Survival with Like Like.
    Jars, no jars...dew collectors...none of that is hard. BUT, water should be filtered/boiled AND treated...Potassium Permanganate. I use...
  • zztong
    I've not been into it with V2.0. Pretty sure I'd done it in V1.0. That POI, both the old version and the new, has been one I could...
  • zztong
    zztong reacted to CyberHellKen's post in the thread PC V2.0 Storms Brewing Dev Diary with Like Like.
    Dev question: will some of the storm functions currently hardcoded in DLLs (like vehicle effects on steering, storm warnings, etc.) be...
  • zztong
    zztong reacted to Javabean867's post in the thread Jars, Dew Collectors, And Survival with Like Like.
    i actually thought the cloaking nature of the plague spitters was really unique and cool. but all of these changes sound great to me...
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