zztong's latest activity

  • zztong
    Are they acting differently, or are there just more of them? For options I was thinking: Screamer Check Frequency: None | Infrequent...
  • zztong
    zztong replied to the thread Airports.
    I see. I did Google it, but got a number of hits from different places when I was expecting something obvious, perhaps fictional, so I...
  • zztong
    zztong reacted to EvilPolygons's post in the thread Airports with Like Like.
    Okay jeez I'm trying to work on something else, but now that the airport class is in my rwgmixer, I keep getting cool results. So...
  • zztong
    zztong reacted to Suxar's post in the thread Airports with Wow Wow.
    It's a shame you didn't google it. It's a city in the US where the main street is the runway. There are several such cities, this one is...
  • zztong
    zztong reacted to EvilPolygons's post in the thread Airports with Like Like.
    That is completely bizarre. Never heard of the place. But after looking into it, this isn't an actual city but rather a private gated...
  • zztong
    zztong replied to the thread Airports.
    You shouldn't have to do that. The district name is in the filename of the Tile. That's how RWG finds it. But tags for any POIs do have...
  • zztong
    zztong reacted to EvilPolygons's post in the thread Airports with Like Like.
    Gave in and converted the vanilla tiles to VERY rough airport mockup tiles. I know the buildings look terrible but these are just proof...
  • zztong
    zztong replied to the thread Airports.
    So min and max tiles works on the base tiles of a settlement. Interesting.
  • zztong
    zztong replied to the thread Airports.
    What's the config for this? There's some aaa_rwg_tile_etc tiles in one of the TFP POI folders. It might be a Test folder. You just...
  • zztong
    zztong replied to the thread Airports.
    I removed all the tiles except for the rwg_tile_airport_straight tile. I got warnings for the others not being available. A warning...
  • zztong
    zztong replied to the thread Airports.
    Attempt One: Settlement: airporttown 1 per map, 3 tiles per settlement District: airport Belongs to airporttown rwg_tile_airport_cap...
    • Screenshot 2025-07-28 182751.png
    • Screenshot 2025-07-28 182939.png
  • zztong
    zztong replied to the thread Airports.
    If TFP is willing to code something, has the time, and has a viable algorithm, then anything is possible. It would be pretty easy for...
  • zztong
    zztong replied to the thread Airports.
    Something I just thought of would be while we are required to provide Cap, Corner, Intersection, Straight, and T Tiles, we don't really...
  • zztong
    zztong reacted to Riamus's post in the thread Airports with Like Like.
    Okay, so I'm starting this so we can discuss airports without filling up the dev diary thread. Hopefully a moderator will merge that...
  • zztong
    zztong reacted to EvilPolygons's post in the thread PC V2.0 Storms Brewing Dev Diary with Like Like.
    An airport thread was started in general.
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