Recent content by Zeorik

  1. Z

    Vehicle Madness for A21

    On A20 stable (b238) and the TFPMotorcycleRepairTool recipe does not allow you to craft it despite having the items needed and recipes. Checked in a orkbench an Auto Workbench, the autobench didn't even have the option to craft it.
  2. Z

    How to make an "Area of Effect" for ranged weapons? (like a Molotov)

    Specifically, I'm trying to use the <property name="Explosion.Buff" value="burningMolotov"/> <property name="Explosion.Buff_chance" value="1"/> <property name="Explosion.RadiusBuffs" value="150" /> to make a suicide 'Firebomb' rocket, and so adding it to a rocket...
  3. Z

    Nodding "molotov" / napalm arrows, or using molotov effect in general freezes server?

    Essentially, made an arrow to set the ground on fire... it works 100% fine in SP but in MP it just renders the server frozen. Same with applying it to another mods flamethrower... it works dandy in single, but it won't even try in mp. Doesn't even seem to throw any errors, but I'll be doing...
  4. Z

    How to know which chunks are in the region folder

    so... modding had a hiccup. I need to know ASAP how to find out which chunks relate to what region/ hubcell file. I backed up the server prior to editing, but my upload is too ♥♥♥♥ to upload the WHOLE region file in order to fix it.
  5. Z

    Could use some help with .Xml editing... Trying to make modded ammo types.

    So, I'm using the Starvation Mod as a base, and adding on my own ammo types based on server requests. Thing is, I'm somewhat new to .xml editing, and as such I'm mostly basing ammo off of preexisting types to simplify things. Problem is, one of my ammo types (Depleted Uranium 5.56 bullets) are...
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