Recent content by Xtrakicking

  1. Xtrakicking

    PC v1.x Developer Diary

    When the zombie Scouts/Screamers were first introduced and they used the spider zombie model, I think they did call a horde when seeing the player. I remember they would come in groups of three. You might be remembering when they were just spider zombies at first, and the screamers as a concept...
  2. Xtrakicking

    PC v1.x Developer Diary

    Bro, I ask you again, do you not know how screamers work? Their mechanic has always been this: They spawn when you make enough heat. If they SEE you, they call a horde. If you kill them without getting spotted, even if they sense you nearby, they don't. This is not me "deciding" how they work...
  3. Xtrakicking

    PC v1.x Developer Diary

    Do you not know how Screamers/Scouts are supposed to work, ever since they were introduced back in, like, alpha 9 or something, when they originally were the spider zombies?
  4. Xtrakicking

    PC v1.x Developer Diary

    I mean, it shouldn't be the case at all. It's always been that Screamers only call a horde if they spot you, not if they just sense you nearby. It would be pretty unfair otherwise, if you ask me. I take it I'm the only one?
  5. Xtrakicking

    PC v1.x Developer Diary

    During days, yes, but I'm talking about them screaming and calling a horde, even though I'm in my underground base.  Heatmap shouldn't let them see the player hidden underground and calling a horde, though.
  6. Xtrakicking

    PC v1.x Developer Diary

    Screamers seem to be able to see the player while underground. Anybody else have this issue?
  7. Xtrakicking

    PC RIP Kinyajuu

    I can't believe it. Ever since the start of the project, Kinyajuu had been with us. I remember him back in 2013, with his ninja profile pic, he's always been a great dude. My condolences to his family, and may he rest in peace.
  8. Xtrakicking

    PC Alpha 21 Dev Diary

    So... seriously, we gonna get A22 dev diary any time soon? Has there been any news somewhere I'm not aware of? It's been almost 6 months since the official release notes from A21 came out. It's aggravating how the development process seems to get slower and slower each update.
  9. Xtrakicking

    PC Alpha 21 Discussion Overflow

    Oh, how you hope that someone (anyone!) in this thread will catch that reference.
  10. Xtrakicking

    How to add decapitation effect to the axe?

    I've been trying to figure it out in the xml files, but I didn't find the way to do it. Basically I just want to make it so the iron axe has the ability to decapitate zombies heads and limbs like the machete does. Would it be possible?
  11. Xtrakicking

    PC Alpha 20 Dev Diary

    I think some things shouldn't be streamlined just for the sake of new players. If materials aren't first smelted, then there's no dilemma of turning the forge on or not at night in case a screamer may come. In fact, having a forge if there's no smelting process feels a bit pointless, just let...
  12. Xtrakicking

    PC Alpha 20 Dev Diary

    Goddamn, bro. Who **** in your cereal?
  13. Xtrakicking

    PC Alpha 20 Dev Diary

    I feel his eyes, forever watchful, judging every word, every sentence I type. I can sense his cursor clicking on the reaction button in my comment, slowly creeping towards the thumbs down icon. One thumbs down, worth more than a thousand rants. I can feel him savoring the moment, tasting my fear...
  14. Xtrakicking

    PC Alpha 20 Dev Diary

    Fair enough, though there's also a problem when someone is trying to legitimately give negative feedback on something and it just gets shrugged off as a "rant", while also twisting words to try and make someone sound irrational.
  15. Xtrakicking

    PC Alpha 20 Dev Diary

    Fixed that for you. Phrasing is everything. Loot in alpha 19 wasn't "healthy", it was broken. Now it isn't because people complained and the developers tweaked it. If no one cared when something is broken, then the devs wouldn't fix it and it would stay broken. Rants are necessary, cause...
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