Recent content by Weyrling

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    PC Farming not very viable even with living off the land 3.

    Personally, I'd feel a lot better about the system if plants had a 50% chance of being replanted on harvest, instead of a 50% chance of dropping a seed. Insofar as yields go these outcomes are the same, but it would save time and effort replanting things. In general I'm fine with the overall...
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    PC Alpha 18.1 XP and Levels ?

    As FranticDan mentioned, this is in the new experimental. In the current A18 stable you need about 1.3million exp to get to level 100, level 200 requires 3billion exp, level 250 is 39billion, then at level 252 you get capped at a max of 2,147,483,648 exp per level so it's another...
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    PC Solar Bank - How does one find in A18?

    Upon further research it looks like traders currently all use the same trader_id, so there's no actual distinction between them. This will probably change at some point, but for now it doesn't matter which trader you go to, just check out their secret stash once you have Barter5.
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    PC Solar Bank - How does one find in A18?

    A quick look through blocks.xml, loot.xml, quests.xml, and traders.xml, and afaict there is literally no way to harvest or find or get rewarded with a solar bank, they can be obtained only by purchasing them from one specific trader once you have level 5 of the barter perk.
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    PC Pay to Improve instead of Earning it

    Yeah I enjoyed the old system's soft-cap on player potential, you could become decent at everything if you played long enough even without grinding like a madman. Now we basically have a hard-cap since you need about 1.3million exp to get to level 100, while level 200 requires 3billion exp...
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    PC Least used perks

    Are you holding shift to move faster? Huge increase in noise. Constantly moving? Noise will slowly increase to some threshold which depending on conditions may be too high. Periodically stopping as I creep up I've got a 75-100% success rate, depending on the building in question. The really...
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    PC Melee is it me or is the new mechanic hot garbage?

    The raycasts have insufficient resolution to properly resolve against zombie animations, they just need to increase the number of intermediate raycasts a little to fix that. Frankly I'd prefer if there wasn't a 'direct hit' system for entity attacks at all, and it was just 'first entity hit by...
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    PC Mixer in A 18 and Cement

    They mean +50% smelting speed, so it reduces the actual time taken by 33%. Example, if you need to smelt 100 units and you smelt at 100 units/minute, it takes one minute. If you smelt at 150 units/minute, it takes you 40 seconds.
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    PC A18.1 (b6) Changes: Mining iron ore yields iron?!?

    While all the information might be out there, if it isn't compiled into a single convenient location then people are just going to assume there's no plan. Personally I'd love to have a public roadmap, but I can also just wait. Anyways, every change will definitely have somebody complaining...
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    PC is building pointless now?

    Indeed. One could argue that building was always pointless since you can easily acquire enough food and water to survive through hunting and scavenging. And then you're done, since you don't actually have to do anything other than survive to continue playing the game indefinitely. Personally...
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    Headshot Progression

    Made a quick modlet to make sure I understood how xpaths and localization changes work. (Though now that I've figured it out, I'm not sure what I want to actually make). This is a progression.xml patch which changes the headshot damage bonus per attribute point and corresponding description...
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    PC My GF's First Impressions

    Learning from trial and error is good for a lot of things, but the basic controls of a game shouldn't be one of those things. And you should absolutely never have to tell a player to pull up a web browser to get a tutorial on how to pass your tutorial. Sure it can get a bit old for veteran...
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    PC Another "direction of the game thread" and iam concerned...

    My opinion is pretty much that an interesting zombie game has to have environmental zombies, hordes, and NPCs. There are occasionally a few environmental zombies, but default settings give you zero hordes. NPCs get a pass cause alpha. You can change the blood moon settings to get a real horde...
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    PC Power Attacks. Could they charge instead of the cooldown?

    Making a weapon swing cause an actual collision zone to appear in the game world would make fighting way more intuitive, instead of it being a 'point and click' system. Unfortunately I understand that implementing something like this comes with a host of difficulties, like literally everything...
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