Hi I want to create some zombies and replace the material so that they show a different skin. I have seen some mods that have this code:
<property name="ReplaceMaterial0" value="entities/buildings/materials/chimney"/>
How can I find the path of the available materials like the one...
I have created a prefab to which I want to add a group of new zombies but the group does not appear in the prefab editor.
any way to add my group to the prefab ?
I did everything that is in the video
but with the pickaxe
What did I do wrong or what did I miss?
I will leave some photos of the xml and unity 5.3.8p2
HEEEEELP My 3d model sees so in the game
I took a vanilla model and added new textures with 3D coat and this appears in the game
using unity 5.3.8p2
and the XML code