Recent content by WarMongerian

  1. WarMongerian

    Impressions on the progress of Armor crafting in v2.X

    So, I finally got to level 6 Drone Crafting and level 6 Armor Crafting, and this morning my friend and I combined our resources and both of us got decked out with a full set of armor and now have a maxed out drone, day 54. Is this slow enough? I didn't try to maximise my Armor book collecting...
  2. WarMongerian

    Weapon Repair Degradation – Encourage Arsenal Variety

    First off, I want to reiterate, I don't personally want any such system, but if it does make it into the game, as an optional setting, I might try it out. However, for such a thing to have any meaning, finding a new weapon, would have to be made much harder than now, as otherwise, what would be...
  3. WarMongerian

    Weapon Repair Degradation – Encourage Arsenal Variety

    Another possibility, if folks wanted to have some such system, would be to have the game then include 1 or more, PoI, that have the pre-apocalypse factory machinery, and only by going there (and possibly needing to service this machinery, in place), using that machinery, one can fully restore...
  4. WarMongerian

    Weapon Repair Degradation – Encourage Arsenal Variety

    First, I want to go on record saying I am opposed to this across the board nerf being applied to ALL weapons. Any advanced weapon, like an assault rifle or machine gun, with many small, moving parts, that have to be maintained by proper maintenance & replacement parts, is subject to natural...
  5. WarMongerian

    Perception Mastery level 4 and 5, thoughts.

    Hey folks, just wanted to throw this out there, and see what people think. PM level 4, +25% damage w/spear. (But only while sprinting and Power attacking) PM level , +50% damage w/any rifle. (No conditional modifiers) Just looking at what other think about this, and what might be done, if...
  6. WarMongerian

    Charismatic Nature clarification??

    My friend and I use it every game, and it works however far apart we are. That is just how the healing works. Once you max it out, you can easily check that the +1 to all attributes is active all the time, to bad it doesn't stack. No time limit, and yes, it is on and active anywhere and...
  7. WarMongerian

    Red loot bags

    No, for the rest of that character's life, and the chance would be permanently lowered to 10%. If your killing them to easily, it's because you already have top gear, and thus don't need an endless supply of red bags on top of that. If you still want to try framing them, then welcome to the...
  8. WarMongerian

    Red loot bags

    New Idea: What if the "Big Badd", had a tracking thing-a-ma-jig built in, so the faster and easier you kill them, the lower your chance of a red loot bag is? Example, say the mechanic was done by damage/attack, but for 1 second from initial hit. This way, a burst from a machine gun, that hits...
  9. WarMongerian

    Impressions on the progress of Armor crafting in v2.X

    I always use the default sort, but as you point out, there is no player selectable ability to enter filters, nor dedicate specific boxes that apply a given filter to a given bos or range or boxes. Wishful thinking on my part, but it sure would be nice, and far better than manually trying to...
  10. WarMongerian

    Impressions on the progress of Armor crafting in v2.X

    The above image is from before I got my Armor Crafting to level 5. Lacking any kind of Armor display Case within the game, I do the best I can, within the limited, manually sorted capabilities we currently have, as seen above. It would be nice, if we could have a special type of storage box...
  11. WarMongerian

    Impressions on the progress of Armor crafting in v2.X

    I want to ask some questions, and hopefully get everyone's answers. I'm trying to figure out if the Armor Crafting progression is slow enough (even with the most dedicated effort to spend skill points into improving it as possible), or, if it still needs to be nerfed even more. To that end, I...
  12. WarMongerian

    Impressions on the progress of Armor crafting in v2.X

    I to don't like putting points here, but, if I want Armor Crafting, it seems I must do this. I still don't like it, but hey. Ouch! Ok, I see now, at least I think I do. For me, in an early game with friends, the three of us tried to fight and adventure together. The Husband and Wife team...
  13. WarMongerian

    Impressions on the progress of Armor crafting in v2.X

    So, level 6 Armor about day 52? Me either, I'm just lagging behind I guess. I'll have to look tomorrow night, as my friend is the host, and he works Saturday mornings, but I don't know where I am at on anything but Armor. I need to go looking at the Spear/Machete/Compound Crossbow. Oh wait...
  14. WarMongerian

    Impressions on the progress of Armor crafting in v2.X

    I am of the opposite opinion myself, looking at the mess that is the robotics tree, the Armor tree seems to me to be the right way of handling things. What are your ideas on how to make armor crafting better? 3 different trees/magazines, one for each armor type? Mind if I ask some questions...
  15. WarMongerian

    Impressions on the progress of Armor crafting in v2.X

    Boiling this down, I get the above. The above leads to the below. If someone that doesn't want to spend any points into crafting, and still wants to be able to craft, and then says crafting is irrelevant, I have to call foul. To craft, you do indeed need to spend your points on crafting...
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