Recent content by VulpesHilarianu

  1. VulpesHilarianu

    PC Food Spoilage and Its Effect on Game Play A17 and Beyond

    I haven't played with any of the mods, so I didn't know about how Starvation handles it. As for my reasoning behind spoiled food spoiling other food... It would be a pain to implement a large number of different states like a mouldy state, or maggot infested, or whatever else. Streamlining it so...
  2. VulpesHilarianu

    PC Food Spoilage and Its Effect on Game Play A17 and Beyond

    I think a food spoilage system could work. But there's a few things that need to be in place before it's implemented. Timers for items for one. Someone earlier suggested a system with that where it only updated when the container was accessed. Second would be player body temperature affecting...
  3. VulpesHilarianu

    PC New world gen in A17 B233 is horrible

    Testing and tweaking and trying and retrying hasn't given me much to work with. But as I was thinking about it I did come up with a convincing idea for how to generate maps. Use a hex system. The map always starts generating from the first hex at the center of the map, which is always the forest...
  4. VulpesHilarianu

    PC New Update Food/Drink issue?

    I've also been hampered by the new wellness system in B231. The trader for me is 539m away, but because I have to jump up a hill on the way, by the time I get there I'm usually down to 45-60% wellness. That's after overstuffing myself so I stay above 100% for a bit.. What's worse is the food...
  5. VulpesHilarianu

    PC Do you guys like this new leveling system ?

    I always forget that's there, because by the time the UI catches up with me I've already built all my tools and am knee deep in a five streak murder spree. Most people are going to build the axe and club first anyways, not the bedroll. Which means they'll forget about the starting quest like me...
  6. VulpesHilarianu

    PC Do you guys like this new leveling system ?

    What I meant by "Actually gated to level ten" is the player character level, not the perk level. Because first you have to upgrade Intellect to five and Strength to three to actually unlock basic things things. So that's eight levels already. Then when you pile on the necessary Master Chef so...
  7. VulpesHilarianu

    PC Do you guys like this new leveling system ?

    Not really, no. After getting a basic shelter built and grabbing some food I sat down to try and figure out what to spend my new levels on. This was after looting a town and killing at least forty zombies. And then I noticed everything useful was actually gated to level ten. Meaning I'd be stuck...
  8. VulpesHilarianu

    PC Developer Discussions: Alpha 17

    I think what you're meaning to say is that a builder is passive, and a hunter is active. Builders build so that the base itself will destroy the horde. Spike pits, turrets, and blades will all take them out, while you do your best to lead them into that and away from your walls to minimize...
  9. VulpesHilarianu

    PC Developer Discussions: Alpha 17

    That's what I'm afraid of. Tying your total available stamina to your current hunger makes it about having an frankly unreasonable surplus of food just to make sure you have enough to do something like mining or swimming out to a supply crate. I'd say putting the stamina debuffs as staggered...
  10. VulpesHilarianu

    PC Developer Discussions: Alpha 17

    Building on what Crater Creator said about ladders, I feel like rope ladders could be a thing. Vines are already a thing for A17, and doors, hatches, and drawbridges have been a thing for a while. I don't entirely understand the interaction behaviour, but judging from what's in the game I don't...
  11. VulpesHilarianu

    PC Developer Discussions: Alpha 17

    I've never understood people getting so excited that they thing something's coming sooner than it is. When I hear someone say "July" I immediately think "July 15th" instead of "July 1st." If they say it's that month, that usually means it's going to occur during the middle two weeks of that...
  12. VulpesHilarianu

    PC Developer Discussions: Alpha 17

    So it's a GURPS system? That... makes me wary a bit. I find the individual skills being tied to level a bad way of handling progression, but trying to stifle a good player by implementing a GURPS system in this game would be even worse. Level based item spawning I think would be the best way of...
  13. VulpesHilarianu

    PC feedback/experience

    Yes, that is actually a brilliant idea. Salt would be an amazing addition to the game as an ingredient. Non-iodized salt is a natural disinfectant that could be a mining alternative to either of the antibiotics in the game at the cost of HP. It could also be used to create new recipes or...
  14. VulpesHilarianu

    PC Developer Discussions: Alpha 17

    Chuck Norris doesn't make games. Games make themselves to appease him. I'm sorry. I couldn't resist. That out of the way, I'm wondering the exact same thing others are wondering about the diggers. Will they target player placed or player manipulated blocks first? Because if so that rules out a...
  15. VulpesHilarianu

    PC Developer Discussions: Alpha 17

    I'd love for the character customization to get some new systems (or some of the existing systems fixed) with A17's focus on animations in anticipation of third person coming back. The bug-eyes and jock shorts really make both male and female characters look more terrifying than the zombies at...
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