Recent content by Vaeliorin

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    V2.3 Stable

    @schwanz9000 As for the Land Claim block issue, it's just that it doesn't prevent biome/horde night spawns. So whether you put it in a POI or out in the middle of the wilderness, if you don't replace all the terrain blocks with some sort of player block, you'll get biome/horde night spawns...
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    Grandpa Roland's Top 5

    ...I can see where someone may not be familiar with concatenation (unless they're a programmer), but perpetuate is a perfectly cromulent word that is used in every day conversation.
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    What is it with some of these POIs???

    My objection to the current POIs is mostly that it's entirely unbelievable that every house/building has either been largely destroyed or somehow turned into some sort of anti-zombie fortress. Some percentage of the buildings (probably most of them, but I'm willing to compromise for gameplay...
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    Roland's Top Ten Ranked: Items that have been added

    The problem with not following the lights is that it tends to lead to spawns not being triggered, and then you get frustrated when you think you've killed all the zombies, and there are some that never spawned because, despite being in every room, you didn't step on the trigger that causes the...
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    Replacing blocks to prevent zombie spawns. Why?

    It's mostly intended for multiplayer, so other people can't (easily) mess with your base. The only reason to really put one down in single-player is to prevent POI respawns and to pick up stations.
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    Grandpa Roland's Top 5

    That's how you get zombie sharks. Do you want zombie sharks?
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    Replacing blocks to prevent zombie spawns. Why?

    While this annoys me personally (I'd like to be able to build a base with a courtyard), if no zombies could spawn in your claim range, it would trivialize horde night, as you could just drop 3 land claims and there wouldn't be any spawnable spaces within range of you, so nothing would spawn. I...
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    Grandpa Roland's Top 5

    Obviously you just need to build a fishing base, complete with turrets and full trap setup.
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    Anyone know of a Map..

    Don't you love the super short edit window?
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    Roland's Top Ten Ranked: Items that have been added

    People already nerd pole/dig/whatever into loot rooms before starting quests, or just as they're passing by, so I don't know that this would be that much of a change. Like others have said, it just bothers me that every building has for some reason been turned into an anti-zombie fortress.
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    Small QOL request

    I always just toss in multiples of 72 planks (lasts an hour), but it's rare I'm smelting as little as 3k iron (I use a stack size mod.)
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    Roland's Top Ten Ranked: Items that have been added

    I realize you're just trolling Grandpa, but I honestly disagree with pretty much all of these, and think the "improved" pathing is the worst thing that has been done to the game. It makes base building boring. Yes, the A16 pathing had issues, but I'd rather have had the ability to recognize...
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    PC Why did you ruin your game?

    Combining only increased the quality of the first item by 10% of the quality of the second item, if they were both fully repaired. If they weren't fully repaired, it would only increase the quality by a small amount (if it all...I think it wouldn't increase quality unless it also fully repaired...
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    More levels please

    I think it's at level 100 (but might be 200?) you stop getting health/stamina per level. But yes, more levels is kinda pointless. I've got ~2k hours, and I've only hit the level cap once, long, long ago when it was 200 (iirc)
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    Favorite activity? (Late Game)

    There's a voxel game called FortressCraft Evolved (it's blocky like Minecraft) that's in several ways similar to 7D2D (it has hordes that spawn when you have too much activity that attack you, for example) that doesn't really have a story, but does have an endgame goal. You have to build a big...
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