Recent content by User

  1. U

    PC My next mission will not contribute to my tier progression

    I don't feel super stongly about the change, but it seems like a bit of a weird choice to me. It probably won't affect me since I never did tons of quests in a day, but it just artificially makes trader progression a bit longer for minmaxers.
  2. U

    PC v1.x Developer Diary

    I noticed that the dire wolf has a decent chunk (about 300-500) more hp than a zombie bear. Is this intentional? Seems a bit strange? They also don't seem to flinch when getting shot, just continuing to attack through it. Just kind of curious.
  3. U

    PC v1.x Developer Diary

    Okay, so I just managed to clear vanity tower on my agility/bow build on day 11 in the burnt forest. I'm level 23 with a mix of primitive and tier 1 gear, took me around an hour to clear. One thing I'd like to note is how bad the rewards were. Most of the poi didn't have much loot other than...
  4. U

    PC v1.x Developer Diary

    So, the athletic set says it's a light armor. There aren't any light armor perks/skills anymore, though? Seems a bit off to me that its the only armor category without any perks.
  5. U

    PC v1.x Developer Diary

    I think the first horde night was a little bit too difficult? It wasn't impossible, and I managed to survive since I set up the poi I was holding out in, and had supplies, but the zombie spawning never stopped. I'm on default settings (other than using nomad difficulty), and it felt like it...
  6. U

    PC Thoughts on 1.0

    So, will the other new animal models be added for stable? I think some still are using the old models. Also, all of the new dismemberment stuff is cool and all, but crippling an enemy's limbs is still extremely rare outside of instakilling them. Even if you stab their leg 10 times, they...
  7. U

    PC Thoughts on 1.0

    One thing I noticed is that there seem to be less roaming zombies in the area I started in. Could just be anecdotel, but it made exploring at night still feel risky as ferals are very dangerous early on, but not quite as annoying with zombies constantly surrounding me in a sort of circle like...
  8. U

    PC Thoughts on 1.0

    Right, that makes sense. Thank you!
  9. U

    PC Thoughts on 1.0

    Some initial thoughts -I think crawlers and dogs are a little bit too tanky right now -Very happy with the challenge system. Massive improvement over the journal system. -New trader progression is great. The traders also make sense where they are biome-wise. -Some of the character faces look...
  10. U

    PC v1.x Developer Diary

    Was there a eula before? Or is that new? Not a fan of having a merch ad built into the game. Just loaded it up first time after the update, man I hope we get more faces because I can't make my guy look right, also is moustache 1 is the same as 2? Anyone else getting that? World gen seems a lot...
  11. U

    PC v1.x Developer Diary

    I'm a bit concerned about the zombie hp buffs. I just saw a video about it, so I'll withhold judgement until I give it a try, but some of the tanky zombies are already ridiculously tanky early-midgame, espescially given the low stamina capacities early on. Rage mode already made fighting tanky...
  12. U

    PC What's one thing you'd add/readd to the game, and one thing you'd remove? (If any)

    Hypothetically, if you could add one new thing to the game and remove something already existing (no matter how small) what would you choose? Just curious.
  13. U

    PC v1.x Developer Diary

    What I found a bit confusing with last night's dev stream was the big deal about showing fps. Sure, it definitely wouldnt demonstrate the performance of the people watching, since everyone has different machines, and the stream and such, but at this point, everyone's hyped up for the release...
  14. U

    PC v1.x Developer Diary

    Not a big deal, but I hope that some of the mods that don't really have an in-world explanation eventually get one. Like the mods simply named "stength mod" or "agility mod" that raise attributes that are coming. Making it be some kind of in game item would be helpful for immersion. 😀 Very...
  15. U

    PC v1.x Developer Diary

    Good point. 👍 For me, it's more the explicit spawn triggers that I dislike, espescially when going through a poi in an unorthodox way, stealth or not. If you do so, zombies will often spawn in empty, cleared rooms (or even right in front of you) when crossing certain points. Generally, I find...
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