i finished the work needed to complete my first mod inspired by weed cleaver and lil coding from
https://7daystodie.com/forums/showthread.php?54120-The-Grassitron-2000-for-all-your-gardening-needs
here it is the weed sparyer for all your grass killing needs
item codes replace item id as...
i beleve the problem part is on item 1507
i can change the Explosion.BlockDamage to 1 and radius to 5 and it would do it but i would like a 12+ radius and 1 dmg doesn't achieve what im looking for without doing decent dmg the the block. Is there a way to have the Explosion dmg and radius only...
hi everyone im new to xml editing im tring to make a new item ingame i made my edit but the wont go past loading items
any ideas
items.xml
<item id="1506" name="weedbgoneLauncher">
<property name="Meshfile" value="Items/Weapons/Ranged/RocketLauncher/rocketlauncherPrefab"/>...