Recent content by Umbrella

  1. U

    Zombiome video teasers available

    Hello ! I've added 9 videos for Zombiome mod. This post is just to stress the update, since I have modified an existing post. Thank you !
  2. U

    ZomBiome Overhaul A20

    [No message]
  3. U

    Zombiomes Awaken !

    Coming soon,  The red affinity
  4. U

    Infinite buff

    Hello, I am trying to define a buff with infinite duration. I would like your feedback and thoughts on the following options: A) Re-add buff on finish <buff name="AAA" remove_on_death="true"> <stack_type value="duration"/> <duration value="10"/> <update_rate...
  5. U

    Unable to change shortcuts

    Hello, When I try to edit my keyboard shortcuts in game, the "enter keyboard key" window does not recognize any key I press. It does recognize a mouse input though, and the game recognizes my keyboard inputs outside of this input window. Any idea what's happening ? Is there a config file with...
  6. U

    Spam new entity creation

    Hello, In my mod Zombiome (https://community.7daystodie.com/topic/20269-zombiome/), each client / player starts a local coroutine that, amongst others, create new entities. It may be quite intense (peaking at 1 entity /seconds / client), depending on the biome effect. Entities are created with...
  7. U

    New Mod List Project

    ZomBiome : https://community.7daystodie.com/topic/20269-zombiome/
  8. U

    Zombiome A19

    Hello, I updated ZomBiome to A19, see https://community.7daystodie.com/topic/20269-zombiome/ The A19 version is located in the same git folder, in 7Dmods/ZombiomeA19/ Current limitations specific to A19: - The smoke color no longer depends on biome for freeze, blind, poison ... - Pesty...
  9. U

    Zombiome bug reporting thread

    Hi, This thread is for players to report issues with my brand new mod, Zombiome (see Don't disappoint me, I hope to see hundreds of issues :)
  10. U

    ZomBiome

    Umbrella proudly presents, With a big thank to the forums' community - to all of you that help, answer questions and provide great tutorials !   ZomBiome It is not dead !    Behold survivors ! Mother Hearth has been soiled long enough by these nasty Zombies ... it can stand no more...
  11. U

    DMT and multiplayer

    Hello, I use harmony to patch GameManager.PlayerSpawnedInWorld, in order to start a global coroutine of mine when the player joins the game. This works very well when I am alone in my game. But I tested my mod with a friend, and there is an issue. The routine starts on his computer when he...
  12. U

    PC Ring of fire in A18.4

    Hi, I can no longer see the graphical effect of ring of fire (from the dev item) since A18.4. Is that also the case for you ? Thank you. Sorry, just noticed I was in the wrong section. How can I move my own post ?
  13. U

    xml buff extends

    Hello, I have a first buff A with an effect group. I want to define a buff B with the same group, and an extra one. I make B extends A, and add the extra group. However, the group from A seems to show up randomly in B. How does <buff name="B" extends="A"> treats the <effect_group&gt...
  14. U

    molotov glass sound

    Hello, I would like to remove the "broken glass sound" when a thrown molotov hits the ground. In he xml, I tried to remove property Action0/Sound_start, or to add SoundTick, but the sound is still there. Do you know how to change/remove it ? Thank you !
  15. U

    GetBiomeAt

    Hello, I am using World.getBiomeAt(x,y) to detemine biomes near the local player (near: something like 200 blocks). However, the function returns null sometimes (I guess the chunk is too far away and not loaded into memory yet). How could I fix it ? 1) Is there another way to query the...
Back
Top