how can i make a custom loot box with set items in it? want the box to be the cm menu nonplayer but i want to give box to player so they can place it on ground and loot it and then the box destroys itself. the box needs to contain about 5-7 set items with set quality.
i want to add new item to the Yeahscience progression RecipeTagUnlocked .. so how can i add an item (modlet) without it over riding the exsisting items.. i can hard code it but would rather mod it. posted below is the xml and highlighted is the items i want to add thru a modlet
i did try a...
ok i made a sticky trap mod but i cant get the movement factor to work... it only work if i make a materials "set" mod but i dont want the barbedwire to have the same movement factor.. all the other properties work but the movement factor.
it will only work if i do this mod below but it changes...
is their a way for the admin server owner to remove a players block (anyblock not LCB) from a claimed area without removing their claim or being allied with them?
as the server owner i need to remove some blocks that are on other players bases but dont want to remove their claim block or...
ok i have port 8082 working and i set web.map to 2000 but the map can only be viewed if i add myself as admin with permission 0... i want just the map to show for everyone.. what am i doing wrong?? below is the webpermissions.xml located in the saves folder
is it possible to make a custom zombie spawn in a specific area and only stay within an certain area and make the custom zombie spawn like every 6 hours after its death