Recent content by Tnasty68

  1. T

    PC Alpha 19 General play answers, ideas, and/or concepts

    early survival shouldn't be a 'primitive' age. the world is loosely based on the south east US. there are would be plenty existing resources early in crisis. As time progresses food and fuel will spoil. ammunition will become less viable or just outright expended.  Improvised weapons and armor...
  2. T

    PC Alpha 19 Dev Diary

    please fix the reload animation and mechanic for the pump shotgun. furthermore once you get that right you could add a lever action rifle! could be a mid tier sniper between the single shot bolt action and magazine fed semi auto! 
  3. T

    PC A19 pre-experimental testing

    Not sure if this started yet or not but would like to get in on it :) Steam name: Tnasty68 https://steamcommunity.com/profiles/76561198033050956/ Hours played: 815 on steam + 300ish pre steam Started on Alpha: 1! been here since the start.  Discord name: Tnasty68#4108 Native language...
  4. T

    PC Cooking has now become obsolete

    its a lame answer. electricity is in the game time to add some spoilage timers and food preservation methods. Food harvest and preservation is a fundamental aspect of real survival. smoking salting dehydrating canning freezing etc a dynamic and in depth food system would be a lot of fun
  5. T

    PC Alpha 18 feedback and balancing thread

    00 buckshot is far more likely to penetrate several interior walls than 5.56. I keep #4 in mine. 'over penetration' doesn't mean when you miss it means you hit your intended target and the round still has energy to go through one or more interior walls retaining energy to do harm to another...
  6. T

    PC Alpha 18 feedback and balancing thread

    Basically weapon handling animations. Everytime you pull out a gun you don't need to rack the action. for external box magazine fed weapons there should be an empty reload and tactical reload. furthermore you should be able to +1 reload. if you have 30 round magazines and you put a new one in...
  7. T

    PC Alpha 18 feedback and balancing thread

    hopefully it gets better. I liked the idea of the sub machinegun being a mp5/10 because I was a tom clancy rainbow six fan (the novel not the game). However in practice it was a bit of a turd. bring back 10mm give us a Glock 20, add more calibers, maybe make mods that change a weapons...
  8. T

    PC Alpha 18 feedback and balancing thread

    veteran ≠ knowledgeable about weapons. even guys in combat arms are familiar with the 4 or 5 platforms they are issued or expected to carry and thats it. but if they are weapons experts and have any time behind the trigger the gun handling and gun play in this game should be a major concern of...
  9. T

    PC Alpha 18 feedback and balancing thread

    I feel like crafting higher quality items should be tied to intelligence not the governing skill for that tool. Maybe create a 'work smarter not harder' category as that is kind of how one would think it works? swining a pick ax a million times of day and having big muscles doesn't make you a...
  10. T

    PC Alpha 18 feedback and balancing thread

    you want to talk about making sense? It doesnt make any sense that the AK M60 Hunting Rifle (single shot r700) and Marksman rifle (AR10?) all share the same round. It is possible to have an AR15 chambered in 7.62x39 however this one is not modeled like that. the 7.62mm in game seems to be a...
  11. T

    PC Alpha 18 feedback and balancing thread

    sorry but that is pretty lame. I can maybe see the quality affecting total ammo capacity... however you still missed the main point I am making about basic firearms mechanics. I know this isnt a simulator however these are basic mechanics found in just about every modern shooter on the market.
  12. T

    PC Alpha 18 feedback and balancing thread

    please fix weapon loading and handling stats/ammo the ak reload you put in a new mag and rack the bolt. 29/*** ammo. Not quite you should have 1 in chamber and 29 in mag still so should be 30/*** ammo. UNLESS you had one in the chamber when you started the reload then you should have 31/***...
  13. T

    PC Alpha 18 feedback and balancing thread

    yes we need FOV!!!!
  14. T

    PC Alpha 18 feedback and balancing thread

    Shotgun and weapon mechanics pump shotgun reload needs to be fixed. I have been railing on this since alpha 1 back when a single shotgun shell completely reloaded the shotgun, now shells are 1 for 1 but the reload still isn't correct. Considering the power of shotguns and even more so now...
Back
Top