I am trying to replace the rawMeat from a rabbit with rabbitMeat but I seem to be doing somthing wrong. I can get it to add the rabbitMeat but cant seem to get it to remove the raw meat.
<configs>
<!-- This tells SDX to add to the Items.xml -->
<config name="items">...
I am trying to add a cow to my mod I have downloaded one from turbosquid that is animated it looks like the one that starvation used but once I try to spawn the cow I get an error saying object has no reference.
<entity_class name="animalCow" extends="animalTemplateTimid">
<property...
I am trying to add a cow to my mod I have downloaded one from turbosquid that is animated it looks like the one that starvation used but once I try to spawn the cow I get an error saying object has no reference.
<entity_class name="animalCow" extends="animalTemplateTimid">
<property...
I am making my own farming mod and was wondering do I need to add the T_Mesh_B tag to the models? or just leave them untagged? I have figured out the tags but the orientation of the models are wrong. The sit off the the side of the block is there any model from the 7dtd assets I can use to...
I am having trouble with custom Sniper rifle models once i load them into the game the zoom go's through the gun can somebody help with this please
<item id="896" name="50calRifle">
<property name="CustomIcon" value="50calRifle" />
<property name="Meshfile"...
I am having trouble with the scope overlay when importing a custom model. It shows through the gun what am I doing wrong?
any help would be appreciated
I was wondering how I could add my own models the the current turret system. I have imported my own model into the game and set the auto turret to the prefab from unity but it dosen't do anything. Is the animations for the auto turret built into the actual model? and is there a way I can get it...
I imported a model from Unity but for some reason with I import it in game the player holds it to high and aims through the gun I cant figure how to fix this.
I Have tried that but I still cant get it to work