Recent content by thomaspierson

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    Making a Dead World Feel Lived In

    Zombies are not people, I think we all agree on that. But what are they? Well, they’re a hazard, like a dilapidated building or a piece of thin ground covering a washed out cavern. But they also serve to obfuscate a very serious problem within the game; the lack of life. I’m not talking about...
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