Here's another one: In gamestages.xml it seems the daysAliveChangeWhenKilled line does not accept negative integers. IE, I cannot make it ADD to the gamestage on death rather then reduce. I feel itd be a FAR better punishment then the current near death penalty (which I removed for being way too...
Unfixable by XML problems that require Fataal's attention.
1. Class/Property restriction. I noticed certain properties like plant.growing, damagetaken, and DowngradeBlock require a certain class to be active, but I cant understand WHY. Why not just have all the aspects of a block or entity...