theFlu's latest activity

  • theFlu
    Yeh, it could become annoying; I'm thinking it'd be easy to clear and not all That numerous. Partially for the immersion, but maybe also...
  • theFlu
    Hmm, while I don't mind the damage mechanic myself - HP is just an imaginary simplification of "hurt", already a wild mechanic in a way...
  • theFlu
    theFlu replied to the thread PC FPS Veterans.
    I used to think that; but as I came to the conclusion of "it's a waste of brain power to contemplate on the reloading every time", the...
  • theFlu
    theFlu replied to the thread PC FPS Veterans.
    While having a reload animation for a baseball bat would be hilarious... I tend to consider it a matter of discipline. If I have time...
  • theFlu
    Ah dang it! I see what's happening. The loot boost with the tags armorLightSkill, armorMediumSkill, and armorHeavySkill are simply...
  • theFlu
    That combo sounds rather punishing for the base game as it is. Your bases are meant to survive, that's basically unstoppable massive...
  • theFlu
    Wait! I thought you meant "Rollercoaster" (what else would deserve capitalization?) and "kid" ??
  • theFlu
    Yes, you can. Be careful though, you will need to apply the context, not just the form; the context being "an obvious joke". But I am...
  • theFlu
    That's a way to put it, but a simpler way exists: "It will double your GS". 64/30 * GS to be precise. That increase is the max you can...
  • theFlu
    theFlu replied to the thread Traps in Wasteland.
    I reality, yes, in this game, no. Optimally you can save about 99% of your fuel this way :P
  • theFlu
    Yeh, I'd have posted 1.4 versions if I had em. I kinda posted those as an example; you can check yours, following the same idea...
  • theFlu
    Hmm, in the current version (2.5(b23) if memory serves) : GS 470 would pick the groups for GS 463, which are 463, 453, and 444. Those...
  • theFlu
    theFlu replied to the thread Traps in Wasteland.
    The battery charge status doesn't matter, but yes, whenever the timer turns off, the batteries will start powering the stuff behind it...
  • theFlu
    theFlu replied to the thread Traps in Wasteland.
    Well, today is a good day, for you learned something new! :) Arbitrary numbers, 300W for max Generator (genny), 200W for Battery Bank...
  • theFlu
    theFlu replied to the thread Traps in Wasteland.
    With the battery charging idea, you can in theory max out the genny AND the battery bank, giving something like 500W total. But you'd...
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