theFlu's latest activity

  • theFlu
    I'll prolly have fun trying to max out smell from day one, to figure out how many zeds actually are in the game. 100 meter summons...
  • theFlu
    theFlu replied to the thread Beaker Hunt.
    Which is pretty exactly why I .. don't. ;)
  • theFlu
    theFlu replied to the thread The Return of Weather Survival.
    Is it warm? How hard has it been to not just start spilling the beans? :)
  • theFlu
    theFlu replied to the thread Jars.
    I dunno, "the balance" is quite weird as is. Giving the player that one or two jars on day one, and then keeping them Really rare in any...
  • theFlu
    theFlu replied to the thread The Return of Weather Survival.
    Sounds good for the weather mechanics themselves. Still up to playtesting if I'm more triggered about the clothing being "visually...
  • theFlu
    theFlu replied to the thread New showering mechanic.
    In the smell patch-notes: "Your current smell can be cleared by submerging yourself in water." I guess TFP liked the idea of taking a...
  • theFlu
    theFlu replied to the thread Jars.
    f,s, turn, f,s, strafe, f,s = my keybinds for looting three dew collectors for 18 clean water. About one second of work after the...
  • theFlu
    Finding an empty jar in a toilet would feel a little silly, so with "dried up" I guess they mean you can still find toilet paper to wrap...
  • theFlu
    theFlu replied to the thread Beaker Hunt.
    From what I'm seeing in the xml, DA improves trader stock, BB only changes the price. progress.xml (3050):
  • theFlu
    theFlu replied to the thread Beaker Hunt.
    I don't think that will work for a beaker; the group it is in doesn't seem scaled in any way. The scaling, from memory; mostly applies...
  • theFlu
    theFlu replied to the thread Beaker Hunt.
    It is. traders.xml (765): <trader_item_group name="rareMedicine"> <item name="medicalFirstAidKit"/>...
  • theFlu
    With the obvious caveat: that would remove the last reason to visit any POI without a quest; I'd not be too happy about that, but...
  • theFlu
    Turning friendly fire on solves not only the box problem, but also the trader problem ... :)
  • theFlu
    Since we're dreaming here, how about making the stuck arrows work as a handle and allow for tripping the zed? Simple ragdoll. Would work...
  • theFlu
    The editing of the animations is not in the proposal; if you want to propose that, do so first, and then argue the merits. I'll count...
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