Recent content by swidler

  1. swidler

    Entities Materials

    Hello everyone and have a good mood. Who knows. Tell me - Where can I find the list of materials? I want to add new material to zombies:  <property name="SwapMats" value="@:Entities/Vehicles/Materials/ ????.mat"/> I would be grateful in advance for your answer.
  2. swidler

    PC Developer Discussions: Alpha 17

    @madmole - Are you planning to add a swampy biome wrapped in fog? - For modmeykers need zombie spawn in the form of a block .. If you do, we will get a bunch of new ideas. - Do you plan to add the opportunity for players to listen to their music? - Will there be an analog of the power armor...
  3. swidler

    PC Developer Discussions: Alpha 17

    I've always been interested in the question. Why are not there dirty zombies in the game? Dirt, sand, dust and clay do their thing. Zombies fall into the pond and go from there clean? How so? In the marshes and small ponds there are no dirty creeping zombies. Look at the walking dead. There...
  4. swidler

    PC Developer Discussions: Alpha 17

    @madmole Greetings you. About old sounds in biomes. Can you add to the game options the function of turning on and off the old sounds of biomes? I mean whispers. Сrying baby in a burnt biome. After all, who will need it. They will be turned on or off. It will be to the liking of all. In...
  5. swidler

    PC Developer Discussions: Alpha 17

    New model Ambulance. This should also be looked at. Waiting for Madmole response on Twitter
  6. swidler

    PC Developer Discussions: Alpha 17

    Mod makers do not sleep. We are waiting for Madmole new model of ambulance. Here's something else https://ibb.co/bB9Ocm
  7. swidler

    PC Developer Discussions: Alpha 17

    Roland, guys are developers thought about this systems mechanics 'VATS'. Like in fallout 3 for example. In a single game to do. In multiplayer, come up with a simplified system. https://fallout.gamepedia.com/media/fallout.gamepedia.com/b/b7/VATS.jpg
  8. swidler

    PC Developer Discussions: Alpha 17

    Modmakers from russia are ahead) What do you think about this transport for A 17?
  9. swidler

    [In developing] Nuclear Dawn

    I'm a swindler? You are confused dear something) Plans add this creeping zombie.
  10. swidler

    [In developing] Nuclear Dawn

    Hi friends. At the moment, the mod is in development. Mod is developed by Russian modmakers. Mod has its own direction and history. The basic idea of mod is built on radiation. Supporting version: Alpha 16 Status: in development Modemakers: Swidler, Santei, Babilon Basic version: The usual...
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