Recent content by strykerdell

  1. S

    PC Announcement A18.3 b4 goes EXP

    they could reduce the amount of polygons in the procedural generation model of the map. It has worked for me in a game that I am developing or you can use this engine for unity would serve https://www.voxelfarm.com/index.html is really cool for the best performance ;) my name is strykerdell...
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