Recent content by Sterl500

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    All encumbered inventory slots removed spontaneously

    A 19.5 (b60) (vanilla) I'm not sure what happened, but I was fully encumbered and just made it back to my base as night fell. I jumped about the same time the jingle played and suddenly all my encumbrance slots just disappeared. I have no points in Pack Mule, nor do I have any armor mods...
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    PC Funnel Base Design

    *deleted. Just saw the latest posts
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    PC Has anyone tried out the gyrocopter yet?

    I know it's stupid far into the end game, but I spawned one in to go for a test fly. It's amazing, something I never knew I needed until I used it. A17's vehicle additions are by far the highlight with the new level system a close second. Seriously, if you haven't tried it yet, spawn it in with...
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    PC Anyone want to help with a more permanent entry into my base?

    Definitely a consideration. I plan on hollowing out underneath for easy spike repair anyway eventually.
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    PC Anyone want to help with a more permanent entry into my base?

    https://imgur.com/a/dx5hn I have a ladder and frame system off to the side, though I suppose that should be fine. I'd like a more reliable system though.
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    PC An Idea On Gun Parts

    Personally, I'd rather see complete guns over parted out guns. Most guns you find should be put together. Now, maybe we'd find parted out guns in places like the dump that could be trade fodder, or a gun smith that has a whole bunch of common weapon parts lying around, but most people don't keep...
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    PC Underground bases - what's the status of making them vulnerable to zombies?

    I wasn't specifically referring to you and obtuse does not mean obscure or vague. It means annoyingly insensitive and slow to understand. Basically giving out convoluted and unrealistic feedback that fails to realistically address the complaint. This is usually due to the complainer not knowing...
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    PC Underground bases - what's the status of making them vulnerable to zombies?

    Well, we're at an impasse then, because I feel like the underground is fine as it is even though I don't personally dig the style myself. If the developers want to make it more difficult then I guess they want to make it more difficult. You want to talk about bunk arguments, people like you say...
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    PC Underground bases - what's the status of making them vulnerable to zombies?

    If ventilation or some other requirement for fumes, O2/CO2, etc, makes it's way into the game, it needs to be fairly simple and super accessible. For example, it could be as simple as making a window near the top of a room and placing a passive fan that spins via airflow and sucks the fumes out...
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    PC How long do mushrooms take to grow?

    Also good to know. They seem to be growing fine now even though the only change is that I made that dedicated grow room. Any way for me to check chunk data? I'd like to see if the corner right outside my building where I had them originally planted is right outside the chunk where my base is...
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    PC How long do mushrooms take to grow?

    If you've ever seen one of those nearly destroyed buildings with multiple floors and bits of rubble under it, you'll know what the room looks like. I took a screenie to showcase my setup. https://i.imgur.com/iUMRPI9.png
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    PC How long do mushrooms take to grow?

    Good to know. What about in a grow room? Like if I enclosed a room with no windows? and a ladder/hatch combo leading up?
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    PC How long do mushrooms take to grow?

    I planted my only mushroom spores at the same time as I did my other crops and I've been able to go through two rotations of said crops without it updating its grow cycle even one stage. I'm confused. On another world I thought I was supposed to grow them indoors with no light and it was the...
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    PC NeebsGaming Voice Acting in 7 Days To Die

    Unknown Worlds contracted out Neebs and his crew for a bit of VA work in Subnautica. I don't see why you couldn't find a role that could work for Neebs.
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    PC Brainstorming: Melee Combat System

    I think the best way to improve the melee and projectile system would be to change how the reticule functions. I would like to see an expanding and contracting tracking oval that dictates where your character is going to hit and tracks parts of zeds like the head. The reason I want to see this...
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