i'd like to see more story-mode advances in the game at this point. some SP improvements like better npc/dialogue, missions, unique POIs with unique items (places and items that generate only once on a map, and are guaranteed to generate).
i'd aslo like to see stone items removed from sealed...
how often do people actually play to level 300? a more realistic point distribution should be balanced for level 200 (at 1x exp rate).
another question to ask would be how many hours do people typically spend on a map? on sp map, with average 90 min days, one might play to day 100 and have 150...
i thought about that. with this 2x multiplier implementation, it is actually 1 point more expensive to max out a combat skill than the current attribute system, even more expensive if you include the fact that the user can wear magic glasses to shave off some more points from the requirement...
you could disassociate perks from attributes, but then you would need to gate them under something else. either character levels or increased cost for perks.
eg:
level 1 = 1 point
level 2 = 2 points
level 3 = 6 points
level 4 = 8 points
level 5 = 10 points
this way, even if you rush dump...
i don't mind the way it is now. it forces you to make some decisions early game onto mid game. doesn't matter much late game since you'll have enough perk points to buy every perk.
and there is really no need to rush maxing out a combat skill. i've played level 150+ without maxing out a single...
i would go with a classic amphibious beaver, and something i know how to fly. this can also take me to remote areas in northern canada where i can survive off the land for years.
chill and build settings:
survivalist
64 max alive
90 min days
horde every 5 days (because i can't math)
no air drops (i mean really, who is out there flying a plane, dropping random crates in the wasteland? any government is history, bro)
loot 25%, no respawn
delete inventory...
melee is the main culprit, but ranged is pretty bad as well, though not as bad. the zombie ranged attackers can see you behind hatches and barf at you from the back of their heads while facing the opposite direction with 360 no-scope accuracy from maximum range. when bandits armed with...
every alpha 19.4 map i've played (about 4 so far), the game didn't spawn a single deer that i could see until i was way past level 30 and way past needing the ■■■■ things.
have you planed and enjoyed similar games?
empyreon, ark, subnautica... 7d2d is imo the best of the bunch. but that's also because i'm into zimbie themed games.
the graphics are good but not great. they will never be great.
the combat is... crap. and it will always be ... crap.
the building...