I'm really enjoying it but I really don't like the high cost of skill levels. Having to sit on points for 11 levels (i.e. to go from rank 8 to rank 10 seeing as rank 9 gives nothing of value) just doesn't seem like fun. Instead of having 10 levels for the 'main' stats, you could maybe have 5...
Can this be done for multiplayer games too? My friends and I play a multiplayer game where we switch around roles so that we have fun and see a bit of everything. We each have something that we focus a little bit more in but I guess we're spending points in a similar way to people in single...
Just registered so that I could post about this. I hugely preferred the previous skill point system with the level gating as it meant you could afford to spend things into stuff you didn't necessarily need but would quite like to have, as it wouldn't hold back your growth towards the things...