Recent content by Souhank

  1. Souhank

    [A19] khzmusik's modlets

    I'm testing the trader lore patch and it seems to work fine, sorry but I have 84 mod folders and I'm very lazy and I hardly have time to look at which of those mods the incompatibility is. About the Yellow Warnigs, you were right about and don't need both. I send you the capture of the mods...
  2. Souhank

    [A19] khzmusik's modlets

    i have this big red error and the yellow ones, when i remove trader lore, the error is gone. note: i download trader lore 3 times cuz my internet is poop but that is not the problem apparently
  3. Souhank

    Telrics A19 Modlets (New MOD Added: 07/08/2021)

    confirmed there is some incompatibility with some mod... 😔 any idea what to do in my case? I can edit xml if needed
  4. Souhank

    White River - Tools of Citizenship Quests 1.2 & Multiple Languages

    This is normal? Having so many missions at the same time, just eliminating 10 zombies makes the game broken. btw i am using dmt to install the mod, and is no darkness fall vercion
  5. Souhank

    (1.0/A21) bdubyah's modlets

    Hello bdubyah I created a new map with nitrogen and the House_Old_Pyramid_4 prefab looks like this...... the poi works fine (same as the others) but this one sees the poi floating in the far distance. any idea how i can fix it?
  6. Souhank

    A19/A18 CreaturePacks - A community entity project

    1-i hit dm f6 and the rest of the zombies of the mod if they appear, when I try to respawn a soldier zombie the error occurs again infinitely without stopping 2-references in entitygroups? I have no idea how programing 3-i only have that mod installed and give me this error sorry for my 0%...
  7. Souhank

    A19/A18 CreaturePacks - A community entity project

    I have this error constantly and I can neither move nor open the menu, I am only using CreaturePackZombies with the new soldier zombies. alpha 18.3(4) no EAC
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