That's kinda hilarious Grue. I guess you need to cater to two types of audiences. BTW all the work you team is doing is fantastic. Just a suggestion from someone who has been playing since 2016
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Is there any way zombie AI could be tweaked to make the 'ramp up to killbox' style of base less op?
Maybe occasionally a zombie will ignore the vertical distance and just get as close as they can on the horizontal axis and start attacking blocks?
Maybe sometimes their pathfinding is...