Recent content by Skeeter63082

  1. S

    PC Storage chest crafting

    When you find out, please share with the class. I've been looking because those are my preferred storage boxes since they are easily stackable without looking like crap and you can make them part of the wall for a more space-efficient storage solution.
  2. S

    PC Save the mankind - pointless POI solution

    I like this idea somewhat. TFP have been teasing over the years about the development of a possible back story and potential story progression (completely optional most likely) that would explain what happened to lead to the apocalypse and possibly provide a path forward. Pretty much...
  3. S

    PC Suggestion for food

    I'm aware of that part. What I was suggesting was taking the higher tier foods and spreading out the max stam gain instead of it all happening right there, for instance instead of healing 1 max stam/second as it currently is, having higher tier food heal 1 max stam every 3-5 seconds which would...
  4. S

    PC Suggestion for food

    I was unaware of the overfill mechanic, though now that it's being mentioned, I believe I see what everyone is talking about. I suppose it kind of makes sense, but at the same time doesn't make sense. Some actual documentation from TFP would be nice, or otherwise put a more straightforward...
  5. S

    PC Explosive barrels [Some A17 feedback]

    I've tried like hell to get a barrel to explode in A17. I thought they might have changed it to where they no longer do. I tried bullets, arrows, etc. Never tried stone axe though. Sounds like a risky venture to me
  6. S

    PC Suggestion for food

    Currently, anything over grilled meat or maybe bacon and eggs just isn't worth making for maintaining max stamina. Higher level food, while restoring a large amount of max stamina is almost worthless due to nobody really wanting their max stamina to drop below 85% at any given time. This means...
  7. S

    PC More trader nerfs in B238

    I see a potential work around here. Simply code in a tag that gets put on player made guns. Doesn't have to be anything displayed, but it would help if it was. Then just reduce the trader value of so tagged guns by 75%. Elegant fix. Found guns maintain value while people aren't making...
  8. S

    PC More trader nerfs in B238

    Unfortunately, we're only getting a small glimpse at the development process. I'm not saying it's a bad thing, but I feel a lot of complaints stem from people not understanding the actual development process. I personally do, so when I come to the forum with a critisism, it'll typically be...
  9. S

    PC More trader nerfs in B238

    This is so easy to solve. I don't know why they are making band-aid fixes when all they have to do is adjust the weight of an items chance of appearing in the trader on any given reset against either the current day it resets, or the player's gamestage upon reset. The main downside to...
  10. S

    PC Status of nightvision goggles?

    Good to know. It was never listed under the "Changes" or "Fixed" section of b233 which is where you stopped seeing updates about them. Possibly just an oversight with everything going on. I'm sure devs are pressed hard to get patch notes together quickly before a new build and mods are just...
  11. S

    PC Could it be possible to push the experimentals to once per week?

    With the ability to keep your "old" game world throughout the experimental process, I typically only create a new map every couple of builds unless a particular build introduces something pretty significant like b233 did with revamping biome distribution. Yeah, some of the changes take effect...
  12. S

    PC Status of nightvision goggles?

    I know this has been an ongoing issue, but somewhere between b231 and b233 nightvision goggles have went from "need more work" to completely nonexistent in patch notes. Not sure if this is an oversight or if they are planning on removing them from the game and doing so in a stealthy way. I...
  13. S

    PC More trader nerfs in B238

    Nah, at this point they might as well take the traders out of the game. If you can't get decent prices for what you loot without having to be in an MP game and sell to ther players, then what is the point? Oh wait, they nerfed selling to other players by imposing a max price limit for items...
  14. S

    PC Take catwalks out of the saw table

    You can kind of get some of that stuff from the traders, but it would be fun to have that list greatly expanded. Make that workshop look more workshop-y. Or have an electrical room in your base complete with fuse boxes, conduit, and cool looking control panels. Maybe since now we have all...
  15. S

    PC Log Spikes

    Shouldn't be too hard really. Late game looks like it's still going to be pretty much the same as it was before. Turrets are still a thing, analog traps are less effective, but can still be used in the right situations, blade traps are as deadly as ever. I think that once you get to a certain...
Back
Top