Update on this - I've figured out which bits to copy/paste and the result is pretty interesting.
Loading into a new game and copying all of my knowledge has no impact on character level, game stage, or loot stage.
This means enemies are pretty weak and loot is pathetic, but also - I'm kinda...
Getting this bit out of the way first - I know that if I just copy the EOS*.ttp file from one "Player" folder to another, that'll bring an exact copy of my character. However, it does a couple of undesireable things as well.
For one, it causes me to spawn into the map at the exact coordinates...
Animal Tracker - tried it once, just to see what it was like, have never put points in it since. I don't even remember why, I guess I just didn't care for it?
Master Chef - I almost always break down and spend a point on this just to unlock Grilled Meat and the Tea recipes because I find...
I'm a bit of a packrat and not being able to bring home everything I find is ... hard. I've actually walked away from an unfinished POI rather than start making those tough decisions about what to keep and what to leave behind. So for a long time, I've felt the 4x4 was the clear winner thanks to...
And what has prevented them from falling through the ceiling up til now?
I understand the "this isn't real life" argument, but some things are harder to ignore.
For me, zombies packed neatly into shipping crates, hidden behind false walls, and chilling out above the ceiling tiles is a bit of a...
Just found out that Urban Combat #5 (land mines won't detonate when stepped on) also works when riding the motorcycle.
There was a super scary "is that a mine I see going under my front wheel right now?" moment and then I got to experience the "well now I know" satisfaction :)
What if the devs stole this idea from the "Immersive Engineering" Minecraft mod?
Probably without the ability to selectively blacklist specific sounds, but still ... if hearing protection existed as an in-game item, would you use it?
Forgive me if my takeaway from this is severely short-sighted but it sounds to me like you could conceivably create a base which has two doors which, when open, create a "best route" for the zombie pathing AI, and wire them to open/close based on conditions which would result in the zombies...
Honestly, I don't think it's worthy of a bug report because I believe this behavior is a direct result of the volume system.
And to your point about when the cop wakes up - I have confirmed that he stands up and turns around the moment I step across the threshold of the door.
This is at my...
Feral sense off.
I know I've encountered that cop during daylight hours, not sure if I've ever hit him up at night.
Also not sure how early in my progression I first ran into him, but on day 34 I did a short game capture of my "ingenious solution".
In this clip I was using the helmet light...
Been struggling with this in my current "Ninja" playthrough.
One of my least favorite / most reproducible encounters is with the zombie cop sitting on the floor behind his desk in the video store/police station POI.
I can see his big blue butt by looking between the legs of the desk, but the...
Seriously wondering how many people actually read entire posts before typing knee-jerk responses.
In case you missed it, here's the rest of what I said immediately after the part you quoted: