Recent content by Scomar

  1. Scomar

    Book Magazine and Schematic Recycling

    Changelog Ver. 1.2: - Mission 250 - fixed wrong description in the questoffer window - adjusted all recipes for better use, lowered craftingtime and amount of required materials - for x scrapped books now you can craft 1 new: Crafting Skill magazines 3:1 - Perk Books 20:1 - T0 Mods 6:1 - T1...
  2. Scomar

    (V1) Preppocalypse

    Hi, the Paindeer gives a red Message, nothing game breaking, but i would let you know. And one litte correction for translation: modMeleeSpartanSledgeStamina,item_modifiers,mod,,,Spartan Sledge Stamina Mod,,Spartan Sledge Ausdauer Mod...
  3. Scomar

    Book Magazine and Schematic Recycling

    Changelog Ver. 1.1: - make sure you have read the existing Questbooks, because there is an id change in this update for this 2 Items, sorry for that. - for some crafting recipes the required raw materials have been reduced - fixed Meshfile, who had give a red error (thx to LarryLangosta for...
  4. Scomar

    Book Magazine and Schematic Recycling

    You will often find books and building plans in the loot that you already know. The dealer won't give you many coins for them either. Frustrating! But now you have the chance to make something out of these books. Dismantle them into Schematic parts. You can use them at the new...
  5. Scomar

    Scomar82_HUD

    Hi, i changed my mind and updated it for 1.0
  6. Scomar

    Scomar82's V1.0 Modlets (Highlighting of buttons and container states(Hobacs), Visible Health Bar, LockSlot Color,Better Names)

    Hi, i use this one from  Revs . They work fine for me. For myself, i don't make complete HUD's anymore.
  7. Scomar

    Scomar82's V1.0 Modlets (Highlighting of buttons and container states(Hobacs), Visible Health Bar, LockSlot Color,Better Names)

    Hello, below are my Mods for Version 1.0. All can be found on my GitHub Repo or on Nexus. Hobacs: A simple modlet that gives you a colored feedback about the cointainer (untouched, empty, known) and door (locked, unlocked) states. It also makes the interaction buttons colored and some...
  8. Scomar

    [A21] Survivor's Katana

    Hello, if i crafted the questpaper and then click it in the inventory, i will get an error. I can only close the game with Alt+F4. It seems, that the Items doesn't work proper. It has no Name and no description. I looked for myself in the xml's but i didnt found out, whats the problem -.-...
  9. Scomar

    Scomar82_HUD

    v2.4: fixed no display of Health/Stamina/Food/Water while ride a vehicle fixed display of the fields left/right from toolbelt when UI Background Opacity is < 100
  10. Scomar

    Scomar82_HUD

    Update 2.3: The Playerlevel is back and now works proper. Links for Download are updated.
  11. Scomar

    List of Cvars in the Game

    Hi, is there a list of cvars that the game already uses by itself? Would be usefull to display some values in the HUD. Greetings Scomar
  12. Scomar

    Hud for A 19/A19.1

    I have the same problem with my HUD, TFP removed the controller called "playerstatswindow". This was it, where we get these infos to display in the HUD.
  13. Scomar

    Scomar82_HUD

    @NSHGaming@Madnesis If you use the 15 Slot UI you must also use the 15 Slot Toolbelt from Khaine. If you use this you must play with EAC off, then you can access all slots. If you play with EAC on, you cant reach the slots 11-15 with closed backpack.
  14. Scomar

    Scomar82_HUD

    Hi Zombieslayers, I updated my HUD for 1.0 Version 1.0b336a changed locations display from top right to center below compass moved entry display from center below compass to left from compass Download: Nexus GitHub Greetings Scomar
  15. Scomar

    Jegethy's Modlets

    I prefer green for you can read it, and red for allready known. So i replaced the icons for me with the follow ones.
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