HA! Yeah. Testing this was very odd when I had to report, "I don't hear the snake...ummm...footsteps?"
Each material type like dirt, grass, concrete, etc. has a dragging like sound.
My fav is the chicken idle sounds.
No. This is for the texture blending.
I'd personally love to see a new shovel mode or something that could fix those terrain to block gaps like it's done in the Prefab Editor.
Lots of things already in the works, so hopefully one day.
Bandits yes, NPC's...???
All bears
Chicken Coop will be in V3.0
Only if you are playing with Twitch Integration turned on or spawn one from the F6 menu.
There are currently no plans to add books for bladed or baton weapons, however, I will add these suggestions to a wish list document and discuss them with Madmole as this is a highly requested topic.
If you are solely looking at the display you have pictured, that is a bug that I'll try to get fixed soon ™️.
Under the hood, the supercharger mod is working. You can see the speed value in the F3 debug panel.
Normal SpeedTurbo Speed (Holding Shift or Right Bumper)
Without Mod...
The PC default for Dynamic Mesh is only on for land claimed areas.
I'd have to ask the console team to know 100%, but I'm pretty sure that DM isn't running on consoles.
If it is, it is only for land claim areas as they don't have any options to change it.
Ah dang it! I see what's happening.
The loot boost with the tags armorLightSkill, armorMediumSkill, and armorHeavySkill are simply pushing the legendary parts out of the way due to their low probability when the armor parts loot list is rolled.
With so many perks, tags, and other moving parts...
I agree. Very annoying.
We have a plan to change how airdrops work which should also fix them falling into water.
Unfortunately, I have no updates or estimated timeframe to report on it.
Hmmm... this is one faatal would need to answer, but he's a really busy guy.
Not really sure how we'd get around this one or if we even need to.
Sure it's a little bit of a cheat, but how often is this really going to happen?
Ah. Yes. The fix I mentioned about the RWG cap tiles should help spawn the factories.
The cap tiles, especially the ones in the industrial areas, are where the factories spawn.
Should be fixed in V2.6.
What issue are you referring too?
There was a fix to allow more RWG cap tiles which have T5 locations on them.
There are several other RWG fixes, but I'm not sure if they are specifically geared toward T5 POI spawns.
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LBD or any form of it will NOT be in V2.6.
Sorry, but you're...