Recent content by saulysw

  1. saulysw

    PC Alpha 21 Dev Diary

    Been playing 7D2D again after quite a long break. Two thoughts I wanted to share  Can you please make it so that a trader doesn't give you a reward, and then have it fall behind the counter so you can't get to it? This is particularly an issue when you get a double reward, and of course an...
  2. saulysw

    PC Alpha 21 Dev Diary

    If a bandit loses a fight with a zombie, could they "turn" into a zombie bandit?
  3. saulysw

    PC How do you like A17 experimental NOW?

    A few points from me + RWG is so much better, just needs to undo the levitating building spell. So many new POI's to explore. It is good to not know what is around the corner again. + Made me get into melee quite a bit more, always a ranged fighter before. Just have to whack them more these...
  4. saulysw

    PC All I want for Christmas is...

    Alpha 18? .....too soon?
  5. saulysw

    PC Are Sleeper Spawns/Respawns bugged in A17-e?

    This is a totally legit tactic, and I'm fine with it. What I don't like is going back to the POI after fighting them all in the street, and finding it completely full of Z's again. They shouldn't respawn in a room you just emptied.
  6. saulysw

    PC Why I find A17 tedious and bland compared to A16 (very long)

    It is a different game than A16 for sure. Many don't like this. Several things are harder and slower. It still needs a fair bit of tuning and balance, but overall I like it more than A16. Why? It is scary again, and a struggle to stay alive. To me, this is the core of the 7D2D experience.
  7. saulysw

    PC Thank You Fun Pimps

    +1 to the thank you's It is a fairly brutal game. A single mistake can really be punishing. I was collecting wood/stone outside my base (JUST outside) and 22:00 came. I got to the door and could hear I was being chased. I panicked and ran in, trying to close doors but not getting to them in...
  8. saulysw

    PC Little disappointed in the random map generator

    Same. Cold up top, desert at the bottom, all else in the middle. Seems a lot less "random" than before.
  9. saulysw

    PC [A17 Feedback From Twitch Streamer]

    The focus of the game has changed, and not surprisingly some people don't like this change. The move is away from a quick concrete fort building towards more moment-by-moment survival. Before, looting a POI was fairly trivial, a few head shots here and there and then see what you got. Now you...
  10. saulysw

    PC Trader not showing up on map for quest?

    This is a known bug I think. The problem is that the trader is in an area a long way away from where you actually spawned. Games4Kicks showed this in his youtube playthrough. He teleported around until he found it, and it was something like 4klm away from him. This is pretty evil as you need to...
  11. saulysw

    PC Developer Discussions: Alpha 17

    You waited until the spawn animation ended - right? 'Cos when you first start it is washed out and then colour comes back. Or color, if you are American.
  12. saulysw

    PC Developer Discussions: Alpha 17

    There look to be some fairly serious bugs in the A17e so far - notably the POI's crashing down, weapons swapping to other weapons, infinite arrow bugs and loot boxes with all the same loot in it. Will this delay the release to the public, or will it still come out on time? And how many hours...
  13. saulysw

    PC what should the game have more of..

    I agree that zombie variety would be a big improvement. Even if this is just a visual thing, perhaps using randomised skin colours, clothing, wounds, hair etc. If you could have a group of 10 of the same Z in front of you and it looks actually like 10 different people that would be a big plus...
  14. saulysw

    PC A word from a QA Tester

    @LuckyStar : Degree in information technology, career as IT Manager for 30 years including direct involvement in a number of software development projects. I've done my fair share of coding. I think I'm allowed to have an opinion regardless, as are you.
  15. saulysw

    PC A word from a QA Tester

    I believe they could have chosen to make significantly less changes in this alpha to make the turn around quicker. There are always choices and feature creep is a thing too. Yes, there were some pretty big and needed structural changes made, and these had knock on impacts. I do get that. They...
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