that would ruin the few optimizations they've done ... any new blocks would require more resources since you'd just be adding dozens of voxels to render (possibly hundreds).
i would make the compromise of having the zombie corpses disintegrate into choppable gore piles (like the existing ones)...
Only thing i'd like to see with Sandbox changed is the zombie density sandbox option
make it so "special" or biome zombies are affected at half or one-third the rate of the normal zombies.
they are supposed to be unique and special so even at higher populations they should be reasonable rare in...
since the Demolishers have become a relatively weak enemy that's easy to deal with, I propose some upgrades to make them a better threat again.
right now Chuck is the king of the horde and the Demolisher is little more than a fancy soldier zombie.
Other zombie projectiles can set off their...
i'm an outlier probably, i've played multiple save files that have exceeded 500 days (using standard time settings) so the idea of me actually mining 1 million of anything is feasible within a single save file. and plus i'm a bit of a masochist with certain game mechanics and forcing myself to...
Good thing you don't work for Jensen Huang... he'd be asking you how many tokens you've used this month to generate virtual employees to solve your code problems.
1779504355
there are some items i've always felt were weird making a smell... even if IRL somehow spilling it on you -might- make...
there's a few games i own with achievement lists in excess of 500. not in the same style as 7 Days but ... yeah. I spent a solid year grinding one game. Although to be fair it'd be fun to have achievements for huge milestones, like "The Real Miner 69er" You mined 1 million of each resource in...
I'm in a stream for a friend and the last few sessions the bit components of the Twitch Integration have not been working.
It is claiming the bits, refunding them as bit credits, and if you use the bit credits they don't work.
Since this is a stream I'm watching I thought maybe it was the TI on...
I have a really complicated set of challenges i made for myself based on the Armor Sets.
Example is the Lumberjack set:
Axes or Chainsaw only for melee, Rifles & molotvs only for ranged. no other items allowed to be used to damage zombies.
only weary primitive or lumberjack armor, all else is...
they still have it in experimental... when you see PC 2.6 stable announced, then they'll submit it to Sony & Microsoft for their usual sluggish certification system. even if they did it today you'd probably not see it for weeks cause of certification
I looked up a youtube video and i can't reference where i found it cause it was a couple weeks ago.
But I took the basic CPU affinity settings in the Task Manager and disabled my hyperthreading in my CPU.
(my Intel processor is 10 core/20 threads so i disabled what was listed as CPU 10-19) the...
Chuck Norris could only come back as a Lich. He would not be mindless. He wouldn't steal life force or souls (he wouldn't need to, he can just simply tell such things to follow him). He would bear the scars of his life (including that patch of hair Bruce Lee ripped off his chest). And he's been...
Fog change -- Light fog, normal fog (current to levels in game as of 2.6), heavy fog (lasts twice as long) and extreme fog (lasts 16 hours a day in random cycles)
Canned foods give dysentery. Cooking them removes dysentery.
Make dysentery more dangerous, right now it is a worthless...
The stun baton is still probably tied for strongest weapon in the game. a charge every 2nd hit still makes it OP and can stun lock pretty much everything. the shock damage tradeoff after playing with it actually makes it stronger almost instead of a nerf since with a repulsor mod you can send...
Jars don't require crucible, make them require silver to craft. Locked into a deep workstations level of 40+ minimum.
The very least make it require the Anvil to do.
There's way too many in loot and defaulting to 60% return makes water too abundant again. Feel like it should be hardcoded to be...