Weapon change suggestions since it always felt odd about certain things, at least to me.
Spears - change stone spear to bone spear (repairable with bones, mainly to break up the other stone items we can make)
Baton - make a tonfa/wooden baton, change pipe baton to an iron baton that can use...
So I'm trying to use the effect of twitch integration "burn near" and "shock near" but flip them so when something spawns, the effect will only attack the player.
So far I've done seven iterations and none of them work. The code seems to be correct, but no matter what tags I use it refused to...
So I'm trying to make a spawn that will have a shock_near check where it will zap the players every so often in a set interval.
I can get the thing to shock itself but when I try to set it to target the player it won't do it correctly.
Need Guidance on this one. Code snippet below...
I haven't seen this around (maybe I haven't looked hard enough)
but is there a way to take the Fire effect of a molotov after it lands on the ground and make it so a zombie can randomly spawn x-amount of those around itself?
I'd like to make an entity that's fire-based and have it just...
(mimics Conan O'Brien's skit "in the year 2000" but it is in Alpha 22 instead)
In Alpha 22, glass jars make a comeback. But much to everyone's chagrin instead of providing a vessel to boil clean water, everything put in them gives you a 99% infection.
Pimp Time is finally defined by...
or just do what i did and mod their code so they're faster than a motorcycle, hit 2 times per second, have a radioactive bite and 4000 HP each. and they're 2.8x times normal size.
So what I'm trying to do is link a repulsor/ragdoll effect to the meleeBearHand so it does the zap & yeet like the stun baton does w/ the repulsor mod attached.
I can get it to work, but it does it every time and just makes it so you never get up again.
Anyone know a way to make it more like...
I get the feeling the crying about jars/cans isn't because of mechanics, it's because people lost easy-mode survival with infinite water.
The more I hear justifications about why they should exist, the less reason they should exist. And we never needed them based on how the
game plays now...
3 drink canteen tops. 10 would just be mod yourself jars back in at that point.
game has entirely too much water as it is, even with the dew collector and thirst is still not much of a problem early game.
i been fighting with this for about a week now. i can get regular spawns to work but I'm trying to get non-violent entities (deer for now) to spawn inside
a safe zone. I know it can happen because votes can spawn in safe zones but trying to get a regular command to do it isn't working. The...