I have a really complicated set of challenges i made for myself based on the Armor Sets.
Example is the Lumberjack set:
Axes or Chainsaw only for melee, Rifles & molotvs only for ranged. no other items allowed to be used to damage zombies.
only weary primitive or lumberjack armor, all else is...
they still have it in experimental... when you see PC 2.6 stable announced, then they'll submit it to Sony & Microsoft for their usual sluggish certification system. even if they did it today you'd probably not see it for weeks cause of certification
I looked up a youtube video and i can't reference where i found it cause it was a couple weeks ago.
But I took the basic CPU affinity settings in the Task Manager and disabled my hyperthreading in my CPU.
(my Intel processor is 10 core/20 threads so i disabled what was listed as CPU 10-19) the...
Chuck Norris could only come back as a Lich. He would not be mindless. He wouldn't steal life force or souls (he wouldn't need to, he can just simply tell such things to follow him). He would bear the scars of his life (including that patch of hair Bruce Lee ripped off his chest). And he's been...
Fog change -- Light fog, normal fog (current to levels in game as of 2.6), heavy fog (lasts twice as long) and extreme fog (lasts 16 hours a day in random cycles)
Canned foods give dysentery. Cooking them removes dysentery.
Make dysentery more dangerous, right now it is a worthless...
The stun baton is still probably tied for strongest weapon in the game. a charge every 2nd hit still makes it OP and can stun lock pretty much everything. the shock damage tradeoff after playing with it actually makes it stronger almost instead of a nerf since with a repulsor mod you can send...
Jars don't require crucible, make them require silver to craft. Locked into a deep workstations level of 40+ minimum.
The very least make it require the Anvil to do.
There's way too many in loot and defaulting to 60% return makes water too abundant again. Feel like it should be hardcoded to be...
The game has a bunch of crazy POI and we could use more environmental hazards.
We have flaming pipes simuating gas leaks but not a whole lot else.
Ideas (note everything assumes none of this can be blocked by anything in game)--
Actual burnt houses or areas with fire damage: smoke to reduce...
I just started streaming this an hour ago and the game has crashed three times now when i hit ESC.
I am on 2.5 stable with a map I generated.
I disabled the 1st person & 3rd person switch, even disabled EAC.
I've done file integrity twice now.
No screenshot as the game just closes out with...
Things that need to be fixed, cause it is very unbalanced now. Note that my observations/ideas below are based on the default 100% loot abundance.
Living off the Land and Master Chef - 1 point in them, you have a severe overabundance of food and seeds. Water can be looted to the point you...
i can understand that from a technology limitation; hopefully someday we can get storms like they happen where i live geographically... a sudden dark sky and BOOM. you're drenchened in a downburst all the sudden. no warning, little time to think about it. just deal with it for a few minutes...
Appreciate the shorter storm duration ...but the warning time should be flat out removed or shortened. Storms should be unexpected unless we have some kind of thing where we can visit a trader for a weather report or build a vehicle mod that has a weather warning system.
Storms have a minimal...
Before I get into my suggestions I do want to say I do like the concept behind the biome progression.
The current implementation is just badly done though.... 2-3 of running all the biomes and it is flat out boring.
Pine Forest NOT having any hazards is just boring too, it should have been...