If you like slower paced RTS, have you ever played Supreme Commander? That game has quite slower pace and requires quite a lot of actual tactical thinking without having to micromanage too much. I wish they would make new RTS games like that today. A proper mix-up with SupCom and CIV with...
How about making own voxel engine? Anyways, i've always wanted a voxel strategy game, something like 7dtd meets Civilization meets Supreme Commander... :p
I was hoping for more pve co-op than this all-consuming pvp scenario. They should make only certain area in the game pvp enabled, it wouldn't be too hard to do.
But I understand very well that they had to do online Fallout sooner or later. There have been pressure for it for many years and can...
I wonder if accuracy and/or sway is gonna be a thing in A17? That is a sure way to modify difficulty on early game. If you´re never fired a gun or a crossbow in your life, you are not gonna hit anything. Now in a16 we are all marksmen from the start.
I´d have to say Navezgane. It is predetermined area with defined locations and story. I think it would be less work to polish that than the randomgen since there is so much more that could and need be done, that it could potentially drag on for a very long time to improve.
Navezgane is in a...
There already is gun crafting in game, the almighty Blunderbuss. Just tweak that to make it more versatile and usable, like different versions maybe? But keep modern firearms uncraftable and rare.
What they really need to get rid of is Rick, kill him off and bring Negan on the front. He has character and I for one don´t think he is all evil, that he actually has big picture of long term survival. It seems his "generals" have different ideas...
Rick has been about to snap anytime for a...