Riamus's latest activity

  • Riamus
    Riamus replied to the thread The return of old POIs?.
    Sure, but they are at the end of development. It has taken them over a decade to create all the POI in the game and people still feel...
  • Riamus
    Riamus reacted to zztong's post in the thread The return of old POIs? with Like Like.
    I've looked at it. I know Stallionsden has done it. It involves planning and extra work and I've come the conclusion I'm better off...
  • Riamus
    Riamus reacted to Visionaires's post in the thread Windows d3d11 Game freeze and Crash with Like Like.
    Of course I’ll edit my original post with a write up and additional testing to verify whatever change did in fact work and that when I...
  • Riamus
    One last If you don't have it happen again, please post whatever change it was that worked once you know. It'll be helpful for others.
  • Riamus
    Riamus reacted to Visionaires's post in the thread Windows d3d11 Game freeze and Crash with Like Like.
    Going to let it run but the direct D3d vsync issue didnt appear in the log where it normally does during initialization and what not...
  • Riamus
    Riamus replied to the thread XBOX Pleeeeeeease.
    Ah. Yeah, it looks like console doesn't have that. I'm guessing it probably also doesn't let you use the console screen to give...
  • Riamus
    Riamus reacted to Visionaires's post in the thread Windows d3d11 Game freeze and Crash with Like Like.
    Great suggestion I'll look at DLSS as well. I disabled V sync from the Nvidia control panel. need to start the game up and let it run...
  • Riamus
    I added a note at the bottom of what you quoted in case you didn't see it.... try without DLSS just to see if maybe that is related...
  • Riamus
    Riamus reacted to Visionaires's post in the thread Windows d3d11 Game freeze and Crash with Like Like.
    Doesnt hurt to check my GPU and make sure its secured and hasnt gotten loose over time. No bloatware or "make my game faster and better"...
  • Riamus
    That warning shouldn't be a problem. Try without dynamic meshes, though that's mostly just affecting the areas within view of your land...
  • Riamus
    I did a search on the forum and see that someone with that message was using an Alienware computer. Not sure if you also are using one...
  • Riamus
    Well, it was worth trying. Try a test without mods, or even with mods in a new save, and see if either option works without an error...
  • Riamus
    Riamus replied to the thread The return of old POIs?.
    Have you done the big tier 5 mine POI that they recently added? It's pretty open. You can follow a path, but it isn't necessary. So...
  • Riamus
    Riamus reacted to zztong's post in the thread The return of old POIs? with Like Like.
    What could be viable would be if TFP's POI team was interested is they could embark on making some POIs be a non-dungeon style. Maybe...
  • Riamus
    Riamus reacted to Kyoji's post in the thread The return of old POIs? with Like Like.
    I feel like a toggle option is best left for the set it and forget it. If they did your suggestion they would almost have to develop new...
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