Riamus's latest activity

  • Riamus
    I have yet to notice any issues jumping. But I also wasn't trying to do any real jumping while cold, so probably just missed it. And I...
  • Riamus
    Riamus replied to the thread Zombies and Engineering Degrees..
    This is the way. :D
  • Riamus
    Riamus reacted to Sapient6's post in the thread Zombies and Engineering Degrees. with Haha Haha.
    I'd prefer bigger demolitions (because adding more triggers just makes it easier for me to do what I'm going to do anyway). But both...
  • Riamus
    Riamus replied to the thread Heating.
    I haven't tested it, but it's likely similar to how biome hazards work. If you are close to any opening to the outside (window, door...
  • Riamus
    Riamus reacted to InfiniteWarrior's post in the thread Jars (Not What You Think) with Like Like.
    Is there a reason to have empty jars in loot when you can set jar refund to any percentage you like? Seems like it would be better just...
  • Riamus
    Riamus replied to the thread Jars (Not What You Think).
    I would be very happy for this kind of change. You find jars filled with liquid (water, tea, etc.). If you have refund set to more...
  • Riamus
    Riamus replied to the thread Heating.
    Unfortunately, a campfire currently only heats the block immediately touching it. If you're over 1m away, it has zero impact. That...
  • Riamus
    Riamus replied to the thread Zombies and Engineering Degrees..
    Instead of adding a ton of health, each tier could add additional triggers to set off the demolitions. :D
  • Riamus
    Riamus reacted to Laz Man's post in the thread V2.5+ Survival Revival Dev Diary with Thanks Thanks.
    The bug might be related to the new 3rd person camera feature. I saw a potential fix get committed internally yesterday. Of course QA...
  • Riamus
    Riamus replied to the thread Zombies and Engineering Degrees..
    I have tried that a number of times and it unfortunately doesn't work well. Zombies don't like to go away from the player more than a...
  • Riamus
    Riamus reacted to Treb's post in the thread Zombies and Engineering Degrees. with Like Like.
    If anything, I feel like the engineering zombies "issue" is less of a problem this version because of the increased rage mechanic. In...
  • Riamus
    Riamus reacted to zztong's post in the thread Zombies and Engineering Degrees. with Like Like.
    I don't really see them having any advanced Engineering knowledge. Sure, they rage sometimes and take out a few blocks. Sure, they'll...
  • Riamus
    Riamus reacted to Jost Amman's post in the thread Zombies and Engineering Degrees. with Like Like.
    Two observations: Regarding zombies using engineering: if we stay within the current lore, we know that the zombies have this type of...
  • Riamus
    Riamus replied to the thread My 2.5 Review.
    Thanks, but I'm not going to jump through hoops to deal with it. I'll just be cold if I'm cold and give up on any idea that you can...
  • Riamus
    Riamus replied to the thread My 2.5 Review.
    If it requires being properly sealed, that's not really an option all the time. For example, with our horde base, we want to be able to...
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