Recent content by RevenantWit

  1. RevenantWit

    Rev's Simple UI

    This was the trade off for the custom buff panels. If you hover over a buff you can still see a detailed name and timer. And if you want a description for that buff you can still open the character screen and look. Not being able to click on it seemed pretty trivial to me as all it does is open...
  2. RevenantWit

    Rev's Simple Mods

    All mods should currently work with v1.xx of the game. All mods are EAC friendly and can be installed server side only unless otherwise stated in mod description. Everything in these mods is completely free use and anyone is welcome to do anything they wish with them.  This is where I'll be...
  3. RevenantWit

    Rev's Simple UI

    All mods should work with v1.xx of the game.   All mods are EAC friendly and can be installed server side only. Everything in these mods is completely free use and anyone is welcome to do anything they wish with them. This thread is exclusively for my Simple UI mods. My other mods can be...
  4. RevenantWit

    Quick couple of mod questions

    It's been quite awhile since I last poked around in the xmls for this game and was wondering if anyone knew the following. 1.) Can you set a specific item to not drop on death no matter what server settings are using xml only edits? 2.) Can you set how full durability is on weapons and armor...
  5. RevenantWit

    PC 20.4 new mod folder location

    The only reason I could see for doing this is if the game is coming to the xbox gamepass (and/or windows store). It would definitely be needed for mods and modding to work easier if that was the case. Otherwise I don't see the point, everything else from Epic to Steam Workshop would have worked...
  6. RevenantWit

    PC Alpha 18 Dev Diary!!

    I hear that and am sure this was why but still makes no sense you would think actually balancing food or making foods have spoilage would have been a much better solution than "better gameplay than sense" but I don't think we're ever going to win the battle on that one. It's also not the late...
  7. RevenantWit

    PC Alpha 18 Dev Diary!!

    This food poisoning thing makes no sense to me and seems very backwards. As far as I know old cans of food would have a much higher chance of making you sick then something you hunted and cooked. I personally throw away old cans of food for that reason but am very happy to eat something I've...
  8. RevenantWit

    PC Alpha 18 Dev Diary!!

    Sweeeeeet thank you so much for this I was really worried about how the rage mechanic would work for those of us that play on nightmare speed and now it's fixed so I can look forward to this like everyone else. :thumb: :rockon:
  9. RevenantWit

    PC Alpha 18 Dev Diary!!

    Quick question about the rage mechanic If playing on nightmare run will the zombies go any faster than nightmare speed when hit or is their speed capped at nightmare run?
  10. RevenantWit

    PC Alpha 18 Dev Diary!!

    If difficulty did something besides simply adjust damage values this might be a good point. But as it is nothing aside from damage values are changed so at least for me and some others this doesn't really increase difficulty it just makes things take longer. Now if difficulty changed spawn...
  11. RevenantWit

    PC Alpha 18 Dev Diary!!

    Hahaha too true guess I'd have to rely on fisticuffs then or maybe just the bone shiv if I could make that :D
  12. RevenantWit

    PC Alpha 18 Dev Diary!!

    +1 to this
  13. RevenantWit

    PC Alpha 18 Dev Diary!!

    Good then I would have learned and adapted as someone should just as I did when I started playing insane, nightmare run, 25% loot, no airdrops , 60 minute days, and no guns. So yes to more honestly answer your question earlier I would have totally killed the zombies with my club and primitive...
  14. RevenantWit

    PC Alpha 18 Dev Diary!!

    I think you underestimate the ingenuity of the players of this game.
  15. RevenantWit

    PC Alpha 18 Dev Diary!!

    I'm confused now, there is more zombies in A18 than A17? I thought the spawns were reduced. The better tracking in my opinion would make them easier to kill for any one that thinks smarter and is not boldly power rushing. Oh look zombie I left you a trail right to me so I can easily kill you on...
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