Recent content by quixe

  1. Q

    PC A20 Developer Diary Discussions

    Here's hoping we get rid of that obnoxious critical wound system.  I don't know what was wrong with wellness system  2.0 or even 1.0.  2.0 Punished you for not taking care of yourself. 1.0 punished you for dying or being an idiot and throwing your corpse at a POI.  The critical wound system...
  2. Q

    PC Alpha 19 Dev Diary

    I love the way this game feels combat wise  but there's a few progression changes that area  bit silly. The critical hit system is a mess, having your limited inventory cluttered with items to deal with the result of diceroll that last for a half hour at minimum that make you more likely to...
  3. Q

    PC Developer Discussions: Alpha 17

    I am pretty sure I'm not a fan with this update. My fears of it becoming far more arcadey were almost immediatly confirmed. Guns also seem completly useless with how strong bows are, how they're silent, and how you can recover ammo. Meanwhile I shot a pistol 8 times enough to kill two zombies...
  4. Q

    PC New perk system

    Yes it does. A18 doesn't look like it will though since everything is perk based Seems more like the focus will be killing bandits/zombies to level up since there's no skills to build except through level ups and perks. See my "going from Morrowind to Fallout 4" comment.
  5. Q

    PC New perk system

    I've seen the video, I've looked into into it, shown it to my friends and we're all REALLY worried about where the game is heading now, between the perk system and the way combat is going to made arbitrarially harder yet by changing how the knockdowns work and reducing stun state and making it...
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