Recent content by Quillbeatssword

  1. Quillbeatssword

    Reload Animations

    Curious if it's at all possible to have certain animations dependant on current ammunition count? Loading Shotguns, Revolvers realistically. One bullet/Shell at a time 1-8 times etc depending on how much room is left in the gun etc. How reloading works in DayZ for example. 
  2. Quillbeatssword

    PC Alpha 21 Discussion Overflow

    Yeah but again. There are potential work arounds. Let's say the gunshot wakes up 90 zombies. It could be coded to spawn them in waves. So say. A few spawn immediately then it keeps track of a spawn que and spawns the others until all woken zombies are evaded or dealt with etc. Not saying it...
  3. Quillbeatssword

    PC Alpha 21 Discussion Overflow

    Well. Sort of. Certain mods already make up for that in other ways. Other gameplay mechanics could also. Instead of houses full of ambush zombies. Sitting and nonsensically waiting for you to enter a certain room even though you just shot off 30 rounds outside the front door You'd just have...
  4. Quillbeatssword

    PC Alpha 21 Dev Diary

    Very solid idea! I love it! Make Zombies use heat map, make bandits use both heat map AND economy value!
  5. Quillbeatssword

    PC Alpha 21 Dev Diary

    Why though? The inability to do that is literally my least favorite immersion breaking part of this game 🙃 "Yeah, Lemme just yehaw into this buildin full er sleepin Zambers" Uh? Hell no. Slap the wall. Wake them up. Group them. Frag out. Survive. 🙄 At least give us an option toggle to turn...
  6. Quillbeatssword

    PC Alpha 21 Dev Diary

    Yeah. Would definitely be nice to have some subtle transition between biomes. Stepping 5 feet out of a sunny summer day immediately into a fridged, dark, windy waste is very jarring. Needs a slower and more subtle shift ti make the environmental shift seem more organic for sure 🙏 Fish. Fishies...
  7. Quillbeatssword

    Sounds, Music, Ambience, Voice

    Hello everyone. I am new to the forum. Fairly new to the game in general. But, I have been modding several games for years. I'm self taught as I'm sure most of you are and my approach is trial and error, pluck the grey hairs. Cuss alot. Drink some coffee. Then try again until it works 💪  My...
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