Recent content by Philipp

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    PC Alpha 21 Dev Diary

    Regarding the current discussion about balancing: Possibly more weapons should be added besides adjusting how items are acquired and when.  The same also applies to a larger number of more dangerous zombies and animals.  If I have more weapons / zombies available I can balance the game more.  At...
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    PC Alpha 21 Dev Diary

    Hmm thats logic haha.  Thank you. 
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    PC Alpha 21 Dev Diary

    A question regarding to the magazines. I am on day 10 and skilled to motorcycles already in hope to find more car-magazines. After searching a lot I found 17 in total in 10 days.  I did not skill any point into Medic, but I already found 28! And it's not like that I am only looting pop n...
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    PC Alpha 21 Dev Diary

    I also dont choose food / water rewards.  Didnt even take the Filter since there never has been a problem with food etc from day one.  I just do my casual looting and find enough.  I stell Some stuff that  I find and dont Need to the trader, use the money for the vending machines and still...
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    PC Alpha 21 Dev Diary

    I have the feeling, that food / Drinks are no problem since day 1. I find way enough cans / water.  Sell some junk I find without rly searching for it, do 2 Missions and have always enough money to buy more food / drinks.  So in General, I dont have the feeling that theres a "food Problem" I...
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    PC Alpha 21 Dev Diary

    Haha thats a good point.  Dont know a solution for that tbh. But it just feels wrong to find obtain a steel sledgehammer when I can just craft one made out of stone. This rly takes the motivation or happiness of finding more sledgehammer magazines.  Overall, I for myself think that the game in...
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    PC Alpha 21 Dev Diary

    Thats what I am thinking.  Even if I dont rush, and do many quest. I cant imagine that I can, for example craft a Steel sledgehammer by myself before I find one out there.  So I guess in the most cases I will find tools / weapons which exceed my crafting skills. That makes the collecting of...
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    PC Alpha 21 Dev Diary

    @Roland Since the player needs to find books / comics to level up the crafting skill and it takes some time to find all books of one item, it is not most likely that I will find, for example, a steel sledgehammer before I can even craft one myself? This would take away the feelings of happiness...
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    PC Alpha 21 Dev Diary

    Nah, I dont play any mods since im a vanilla player. So Yeah, imagine, I truly got this idea by myself haha.👆🏼😉 But nice to hear, that theres a mod out there, supporting this idea. (still would love to have it in vanilla though) 
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    PC Alpha 21 Dev Diary

    An idea for a quest: the trader says that he got the information that a huge flock of birds is flying towards the city.  For example, the activation point for the quest is this small tower POI that can be found downtown.  (I can't think of the name, but I don't mean the skyscrapers, but really a...
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    PC Alpha 21 Dev Diary

    What do you think of this idea: Cars have a certain percentage chance of triggering the car alarm when searched or dismantled, causing zombies to appear.  Don't know if it's hard to program, but is it just "when mining or searching, then as an example = 6% chance that XY sound will be played...
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    PC Alpha 21 Dev Diary

    I got a general question about these "did a Prototype, Stopped working on it stuff"  How does it comes like that? Is it like, you get the job to program a raft, because someone thinks it's a great idea, and then, when testing, someone decides it's not as fun as its supposed to be as Feature, so...
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    PC Alpha 21 Dev Diary

    Since I'm just a silent reader, I'd also like to share an idea and ask what you think of it.  Imagine there are areas where there is some kind of "gas" or "fog" where it is not possible to breathe.  This requires a breathing mask with a tank on the back that has a certain capacity.  For example...
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    PC Alpha 20 Dev Diary

    Hey guys, just a question for everyone. Do you have in a20 the same "problem" that doors, campfires, bedrolls and other stuff remains in the inventory after placing. So if you pick it up it just get one more or you can place unlimited chests? 
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