You have made the mistake of offering critical feedback in your opinion. The butt kissers and nut huggers are going to come after you. Only sycophants are welcomed.
I like the new farming. Now getting pipe guns all the ammo you will ever need for hunting and the abundance of animals in the first couple days needs to be looked at if they really want to make food a survival element.
Stealth is trash and not worth pointing any points to achieve. Only spend points on skills/abilities that are going to help you on horde night. Spending points in anything else is a waste and is going to hurt you on horde nights.
I do not like fast day/night cycles they just feel wrong to me. I play 120 min days with 16 hours of daylight. I also change many other things to slow down item progression and food stock piling.
I generate worlds without traders using Nitrogen. I also remove treasure maps from loot drops, turn...
I use nitrogen and generate a world without any traders.
120 min days
16 hours of daylight
Remove treasure maps from loot drops.
Lower the probability for food and drinks to show up in loot containers. I set the probability to .01 in all the loot tables they show up in.
Turn off air drops...
I agree, that is why I remove Traders, turn off air drops, turn off loot respawn, remove treasure maps from loot tables, reduce the frequency of canned food and play dead is dead.
With this alpha after getting the basics needed for survival I search out crack a books to loot leaving the other stores and good loot buildings for later. For horde nights until I have decent weapons and a supply of ammo I look for a small two story brick house with an attic or the brick water...
I love the new horde night vultures. With my horde base design and a bicycle I have an unlimited supply of rotten meat, feathers and bones. No more searching for duct tape for me!
And if you are low on ammo just sit on your bike to spawn mostly vultures instead of zombies.
How I would deal with the Stone Age.
I would make it where stone tools would be only craft-able by players and they would only be tier 1 with the worst stats. Then the tier 2-6 stone tools I would rename rusty tools with a new graphic. Weapons might be a harder, you might have to redo stats so...