Recent content by Peakit

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    PC Alpha 19 Dev Diary

    This touches on an idea I had for a new type of job you could get from a trader. Once accepting the job you receive a "package" and are tasked with going to a half dozen different locations in a city to restock the vending machines. When you do the final one the package disappears and you return...
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    PC Alpha 18 Dev Diary!!

    faatal, you mentioned that you might be adding an AF setting to the options menu this week. Cool, but is it going to be on/off, or have more options like off, 2x, 4x, 8x, 16x? I ask because for me, with a 4GB 960 I have enough VRAM to run full textures with AF on but 2x or 4x AF still runs much...
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    PC Alpha 18 Dev Diary!!

    Without vital info like video settings including resolution and the hardware being used this isn't telling us too much. A 960 could probably run faster at medium and 720p than a 2060 at ultra and 4k. Then there is the CPU and RAM to consider, and not just RAM amount but also speed. 3000MHz RAM...
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    PC Alpha 18 Dev Diary!!

    There is an "Insert image" option on new reply/post. Icon looks like a picture of a tree.
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    PC Alpha 18 Dev Diary!!

    Is there any truth to the suggestion that the AF issue popped up between the b134 (streamer build) - b139 (experimental)? I'm sure you know how to track it down, but have you tried b134 on your GTX960 that's having the issue? If b134 doesn't have the AF issue on the GTX960 you can start a...
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    PC Alpha 18 Dev Diary!!

    Try console command (f1 to open) Gfx af 0 Did you even try
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    PC Alpha 18 Dev Diary!!

    Try console command (f1 to open) Gfx af 0 Set texture streaming and occlusion to on.
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    PC Alpha 18 Dev Diary!!

    Hello, liking Alpha 18 a lot so far. I have two ideas that could potentially help with general performance. 1. Add an option to limit the maximum number of light sources that can simultaneously cast shadows. In a base with lots of torches the shadow calculations can become too much. Being able...
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