Recent content by pavichokche

  1. pavichokche

    PC Alpha 21 Discussion Overflow

    Well I HAVE been playing for a long time, since the early early pre-alpha back in 2014, and I've stuck around through all the ups and downs. I agree with this poster completely - forcing players to have to do something in order to progress is not cool. The systems they established in the past...
  2. pavichokche

    PC Alpha 20.4 Stable

    Use symbolic links (using the 'Link Shell Extension') between your D/E drives and the C drive MODS directory. Unlike regular shortcuts, most programs can work just fine with a symbolically linked directory. So you can keep all your mods and large files on your big drive, and just drop a symbolic...
  3. pavichokche

    PC Bind inventory 'Sort' to a key?

    After the recent A18 update which moved the inventory sort button to a different place I'm more than ever looking for a way to bind it to a key button. Does anyone know of any mods or plans by the devs to have that function bound to a key? I know most games like this have mods which let you add...
  4. pavichokche

    PC Help a survivor out

    Others have mentioned it, and this has worked since...always - just find a big store building, the ones with a ground floor and big roof on the top with a ladder going up. Find that during your first week, so that you're safe for day 7. Then on horde night just remove the 2 top ladder pieces and...
  5. pavichokche

    PC Why does my character sound like an eggbound chicken.

    I agree, ESPECIALLY when mining, some of the sounds literally sound like they borrowed old zombie sounds. For the longest time I would look around in paranoia every time I started mining because I would hear zombies. Took a while to learn it was somehow me.
  6. pavichokche

    PC Performance - 4k awful

    I'm experiencing exactly that with my gtx1060 as well. And all these people pandering to TFP trying to defend their poorly optimized mess, you're not helping anyone. We need more, loud voices, in order to be heard and see some improvements for everyone.
  7. pavichokche

    PC Zombies are too quiet

    Zombies have always been able to sneak up on you, it absolutely sucks. Now it will just become a huge annoyance. You know, players love annoyance.
  8. pavichokche

    PC Don't like a17

    Oh, well, good thing the devs are making a game that only they like. I guess it doesn't matter what the players enjoy.
  9. pavichokche

    PC Crouching isn't really crouching anymore.

    Crouching also seems broken in this version because: 1) You have no visual indication that you're crouched. Within 30 minutes of gameplay I found myself not knowing that I'm crouched other than I was moving slowly for some reason 2) You need to constantly look away from what you're focusing on...
  10. pavichokche

    PC Why I find A17 tedious and bland compared to A16 (very long)

    I agree totally, everything I've seen from A17 seems to make the game LESS fun and more confusing/annoying.
  11. pavichokche

    PC Developer Discussions: Alpha 17

    This kind of stuff feels more appropriate in some hyper realism mod. Also, games which DO natively have food spoilage (Starbound and The Forest come to mind) also have mechanics to allow you to store food without spoiling (fridges and drying meat, respectively). So if you're in such a good...
  12. pavichokche

    PC Developer Discussions: Alpha 17

    A spear would be fantastic!
  13. pavichokche

    PC Developer Discussions: Alpha 17

    That would be good, if it factored in only Z velocity, you might be moving horizontally across the ground and want to jump out, which wouldn't be that bad. Perhaps a 'Hold to get out" function, where you need to press and hold the interact button for 1 or 2 seconds to exit the gyro?
  14. pavichokche

    PC Developer Discussions: Alpha 17

    I don't know if anyone has mentioned this, but it would be nice if getting out of the gyrocopter required something more than just a single interact button press. Perhaps a UI button press, or a double-press of the interact button to get out. It would just suck accidentally jumping out of your...
  15. pavichokche

    PC When will A17 Experimental be released 4?

    The Forest was not a AAA game, yet it had a literal countdown in the main menu of when the next update would come out, and when that time came there was an update, followed by patches. Also, MOST AAA games meet the release date they advertise. Most people here are aware that often projects get...
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