Recent content by Parzival2020

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    How to increase the amount dropped by a zombie in line with player level?

    So I am working on a mod whereby the zombies only drop casinoCoins and you use those coins to purchase items from the trader. I have the following in my loot.xml: <remove xpath="/lootcontainers/lootcontainer[@id='70']/item[@group='cannedfood' or @name='drinkJarBeer' or...
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    Player spawn location?

    I dont think this is possible, however let me ask anyway I am working on a mod with a custom map.  The map is completely featureless, no towns, tree's, roads, POI's etc except for 1 trader. I would to ensure the player spawn near the trader or if thats not possible, if there someway of...
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    Changing the Tutorial text

    I want to replace the Welcome text in the game when you first start so I can put something about how my mod works, I cant seem to find it in the XML's  though?  Or do I just change it in the localisations text?
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    Modifying serverconfig.xml in a mod?

    I am working on a mod that will require certain server settings put a certain way for it to be played correctly. For example: <set xpath="ServerSettings\property[@name='DayNightLength']/@value">30</set> <set...
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    Struggling with xpath structures

    I am wanting to add some items and amend some items in the loot.xml and cant seem to crack it. I think it's because of my xpath structures. For example I add this to make the demolition Zombies: <!-- Add casinoCoin to Demolitions Zombie --> <append...
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    Defining the traders items

    Hi all, first post here, so forgive any common errors. I am just getting in to messing with the game files and am wondering if it's possible to define what traders have for sale and how much they cost. For example if I want the trader to sell things like concrete blocks and frames, is this...
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